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Post by Amanojyaku on Sept 12, 2021 15:27:32 GMT -6
The time is ripe for collecting fighting manuals once again. In this thread, please create a list of trick shots for yourself and others to use! I would prefer one school to a post for ease of reference through the links below, but whatever works. When making your move lists: Please list trick shots in ascending order of SP requirement, with the SP required for each attack as well as all advantages and restrictions used noted as well. For homebrew gun katas, please pothole a link to the school in question. And for mixed-school styles, please name the style and also note the katas and levels required. Fluff descriptions of your moves aren't required, but if it's fun... Scrolls of BrassClay PigeonCrisis ZoneElemental GearboltScrolls of PowderRiver of LeadStellar MeteorThermal RunawayScrolls of SulfurAimbot (Silent Scope, Tin Star Arcane Tempest (Elemental Gearbolt, Point Blank) Bailoch (Clay Pigeon, Silent Scope) Medal of Honor (Gear Shelter, Last Line) Liquid (Clay Pigeon, Point Blank) Star Phantom (Divine Flame, Thermal Runaway) Zero Buck Hero (Close Range, Point Blank, River of Lead)
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Post by Traskus on Sept 19, 2021 20:22:22 GMT -6
Arcane Tempest (Elemental Gearbolt, Point Blank) | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Lead Shift
| 1
| Full Auto Burst
| Point Blank 1
| +1k0 to hit
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| Lead Rain
| 3 | Full Auto Burst
| Elemental Gearbolt 2, Point Blank 2
| Twice Bound Spirits, Less than Lethal, +2 pen
| -1k0 damage | Sloan's Spitfire
| 5
| Multiple Attacks | Elemental Gearbolt 3, Point Blank 2
| +0k1 damage, +4 pen
| Dragon's Dance, Skill (Arcana)
| Golden Gun
| 7
| Standard Attack
| Elemental Gearbolt 4, Point Blank 2
| Exit Wound Kata (5), Sex Pistols, Less than Lethal
| Skill (Arcana), Difficult Strike, -1k0 to hit
| Pistoleer
| 9
| Multiple Attacks
| Elemental Gearbolt 5, Point Blank 5
| Curse of Red Rain, Bullet Dance Technique, Pistol Whip Strike
| Last Resort, Dragon's Dance, Skill (Athletics)
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Post by Traskus on Sept 22, 2021 21:40:46 GMT -6
The Bailoch style was developed by Bailoch, Kell of the Kasatha House of Wolves. He spent years as a mercenary for whoever paid, but he dreamed bigger. He developed his style to assassinate his way up the ranks of his House, no one being the wiser. His last target between him and Kellship figured him out and hid in a bunker, but even this didn't save him from Bailoch's rifle Silence.
Bailoch (Clay Pigeon, Silent Scope) | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Eagle's Eye
| 2
| Aim
| Clay Pigeon 1, Silent Scope 1
| +1k0 to hit, Jumping Dove Concentration
| 0 pen
| Sillent Whisper
| 4
| Called Shot
| Clay Pigeon 2, Silent Scope 2
| Jumping Dove Concentration, White Hat's Slap, Boom Headshot!
| When Suddenly...
| Momentous Shot
| 5
| Standard Attack
| Clay Pigeon 3, Silent Scope 3
| Total Recoil, Bulls Eye, +0k1 damage
| Ocelot's Roar, -1k0 to hit
| Ambush
| 6
| Standard Attack
| Clay Pigeon 3, Silent Scope 4
| Spawn Camping Meditation, Jumping Dove Concentration, White Hat's Slap, Total Recoil, +1k0 damage
| Ocelot's Roar, Skill (Perception)
| Kellmaker
| 8
| Called Shot
| Clay Pigeon 5, Silent Scope 4
| Jumping Dove Concentration, Manhattan Transfer, Boom Headshot! Bulls Eye, Spawn Camping Meditation, +2k0 to hit
| When Suddenly..., Skill (Perform), Difficult Strike
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Post by GuardianTempest on Sept 22, 2021 22:03:11 GMT -6
Stellar Meteor | Name | Style Points | Action | Prerequisites | Advantages | Restrictions | Strained Shot | 2 | Standard Attack | Stellar Meteor 1 | +2k0 damage | -1k0 accuracy | Karmic Debt | 4 | Full Defense | Stellar Meteor 2 | +4k0 damage | Resonant Feedback | Promise of Harm | 6 | Standard Attack | Stellar Meteor 3 | +6k0 damage | Skill (Forbidden Lore) Difficult Strike Bloodshed Ultimatum | Sunscour | 8 | Full Defense | Stellar Meteor 4 | Consolation Prize Magnificent Destruction Shoop da Whoop | Skill (Forbidden Lore) Resonant Feedback Bloodshed Ultimatum | Arash's Farewell | 15 | Full Defense | Stellar Meteor 5 | +14k0 damage Consolation Prize | Last Resort Resonant Feedback Bloodshed Ultimatum Soul Burn x5 |
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Post by Traskus on Sept 22, 2021 22:22:29 GMT -6
Liquid (Clay Pigeon, Point Blank) | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Warp Mag
| 1
| Full Auto Burst
| Clay Pigeon 1, Point Blank 1
| Jumping Dove Concentration
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| Bruise
| 3
| Standard Attack
| Clay Pigeon 2, Point Blank 2
| White Hat's Slap, Less than Lethal
| Ocelot's Roar
| Wind Knocker
| 4
| Standard Attack
| Clay Pigeon 3, Point Blank 3
| White Hat's Slap, Total Recoil, Bullet Dance Technique
| Skill (Athletics)
| Dance!
| 6
| Full Auto Burst
| Clay Pigeon 4, Point Blank 3
| Less than Lethal, White Hat's Slap, Bullet Dance Technique, +0k1 to hit
| Safe Shot, Ocelot's Roar
| Break Dance!
| 7
| Full Auto Burst
| Clay Pigeon 5, Point Blank 3
| Jumping Dove Concentration, Manhattan Transfer, Bullet Dance Technique, +1k1 damage
| Ocelot's Roar, Skill (Athletics)
| Dropper
| 7
| Called Shot
| Clay Pigeon 3, Point Blank 5
| Total Recoil, Pistol Whip Strike, +2k0 to hit
| Skill (Perform), Dragon's Dance
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Post by GuardianTempest on Oct 2, 2021 3:25:22 GMT -6
Elemental Gearbolt | Name | Style Points | Action | Prerequisites | Advantages | Restrictions | Lucky Dart | 4 | Multiple Attacks (Launcher) | Elemental Gearbolt 2 | +3k0 damage Twice Bound Spirits | Rain of Feathered Death | Basilisk Thorn | 6 | Standard Attack | Elemental Gearbolt 3 | Exit Wound Kata x6 | Skill (Arcana) Rain of Feathered Death | Sidewinder | 8 | Multiple Attacks (Launcher) | Elemental Gearbolt 4 | +3k2 accuracy Sex Pistols | Skill (Arcana) Rain of Feathered Death Hollow Point | Heartstriker | 9 | Standard Attack | Elemental Gearbolt 5 | +2k1 accuracy Sex Pistols Curse of Red Rain | -1k1 damage Hollow Point | Raven Queen's Contempt | 10 | Multiple Attacks (Launcher) | Elemental Gearbolt 5 | Exit Wound Kata x10 | -1k1 Accuracy Rain of Feathered Death |
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Post by Divergent Reality on May 19, 2022 17:22:12 GMT -6
Heavy weapon teams are an essential component of many armed forces, supporting your buddies from a fortified position and forcing enemy heads down keeps them from firing back. After a few million rounds the magic connection between gunner and lead forms and their ability to put a fistfulls of sods down is amplified. Crisis Zone | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | No Prayers Necessary
| 1
| Suppressing Fire
| Crisis Zone 1
| +2k0 to hit
| Non-Penetrating
| We Make a Good Team
| 2 | Standard Attack
| Crisis Zone 2
| Tracer Rounds, +4 Penetration
| Rock and Roll | Scouring Armor
| 3
| Suppressing Fire | Crisis Zone 3
| Squad Breaker 6
| Rock and Roll, Skill (Tech Use), -1k0 damage
| AOE Surprise
| 5
| Suppressing Fire
| Crisis Zone 4
| Danmaku, Five Rounds Rapid, +1k1 damage
| Last Resort
| Razing Zone
| 7
| Suppressing Fire
| Crisis Zone 5
| Razing Storm, +2k2 to the attack roll
| Restrained Force, Rock and Roll, Skill (Tech Use)
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Post by Divergent Reality on May 19, 2022 22:25:23 GMT -6
It's gettin' hot in herre (So hot) So burn off all your clothes (Ohh) I am gettin' so hot, I wanna peel my skin off
| Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Emperor's Light
| 1
| Reload
| Thermal Runaway 1
| +2k0 damage
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| Plasma Talon
| 2 | Standard Attack
| Thermal Runaway 2
| Cooking Ammo, +2 Penetration
| Gets Hot! | Ragefire
| 3
| Standard Attack | Thermal Runaway 3
| Cooking Ammo, Scorched Earth, +1k0 damage
| Overextended
| Sunspite
| 4
| Standard Attack
| Thermal Runaway 4
| +8 Penetration, +1k1 damage
| Difficult Strike, Disabled Safety, Gets Hot!, Inaccurate
| Magnacore
| 5
| Reload
| Thermal Runaway 5
| Cooking Ammo, Third Degree, +1k0 to the attack, +1k0 damage
| Difficult Strike, Gets Hot!
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Post by Divergent Reality on May 20, 2022 15:20:27 GMT -6
| Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Starsurge
| 1
| Reload
| Divine Flame 1
| Shooting Sun | - | Sunwolf | 2 | Standard Attack
| Divine Flame 2, Thermal Runaway 2
| Cooking Ammo, +1k0 to the attack roll, +1k0 damage
| Gets Hot!, Melting White | Hellion Fire | 4 | Reload | Divine Flame 3, Thermal Runaway 2
| ☢CAUTION!!☢CAUTION!!☢, Cooking Ammo, Scorched Earth | Difficult Strike, Skill (Tech Use) | Comet | 5 | Standard Attack
| Divine Flame 4, Thermal Runaway 2
| Cooking Ammo, Sunburst Cannon +1k0 damage
| Gets Hot!
| Reaper's Tongue
| 7 | Reload
| Divine Flame 5, Thermal Runaway 5
| Atomic Fire, Third Degree
| Difficult Strike, Skill (Tech Use)
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Post by Divergent Reality on May 23, 2022 22:32:03 GMT -6
The River of Lead is a simple berk's tool: shoot a lot over there; wiggle while aiming; focus your hatred of the undead into your rounds. | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Tried and True | 1
| Full Auto Burst | River of Lead 1
| +2k0 damage
| Difficult Strike | Gunslinger's Secret | 2 | Full Auto Burst | River of Lead 2
| Bullet Gnomes, +1k0 to the attack roll, +1k0 damage
| Needs More Bullets | Tight Spread | 4 | Full Auto Burst | River of Lead 3
| Accurate Grouping, Bullet Gnomes | Skill (Perception) | AP Burst | 4
| Full Auto Burst | River of Lead 4
| Compromised Armor, +1k1 to the attack roll
| Needs More Bullets | Ghostbuster | 5
| Full Auto Burst | River of Lead 5
| My Bullets Are Always the Answer, +4k0 damage
| Needs More Bullets, Skill (Perception) |
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Post by Traskus on May 28, 2022 16:31:43 GMT -6
The rank and file is the backbone of any military, and good guardsmen learn to shoot before getting shot back. Guardsmen learn to snipe and to duel, but the ones who truly meet the call of duty tend to get into firefights and sniper duels. A guardsman is likely to develop these techniques on their own mid-firefight. The name of the Aimbot style comes from slurs leveled against people who learn it. Aimbot
| Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Blam!
| 3
| Ready
| Silent Scope 2, Tin Star 1
| Boom, Headshot!, +2k0 damage
| -1k0 to hit
| Aim-Down Sights
| 5
| Aim
| Silent Scope 3, Tin Star 3
| Bull's Eye, Justifier, Silver Bullet, +0k1 to hit
| Skill (perception), -1k0 damage
| Tactical Visor
| 7
| Aim
| Silent Scope 3, Tin Star 5
| Bull's Eye, Dead Man's Hand, Justifier, Silver Bullet
| Blaze of Glory, Last Resort
| Night Op
| 9
| Ready
| Silent Scope 4, Tin Star 5
| Dead Man's Hand, Spawn Camping Meditation, +1k1 damage
| Skill (scrutiny), Difficult Strike, When Suddenly...
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Post by Traskus on May 28, 2022 19:55:16 GMT -6
Soldiers who go above and beyond the call of duty learn the Medal of Honor style. This style emphasizes working as a team to the bitter end, be it victory or death. Medal of Honor
| Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Deadly Diversion
| 2
| Tactical Advance
| Gear Shelter 1, Last Line 2
| Covering Fire
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| Living Emplacement
| 4
| Aid Another
| Gear Shelter 2, Last Line 1
| Killshot, +2k0 damage
| Security Blanket
| Eroding Shot
| 5
| Standard Attack
| Gear Shelter 3, Last Line 2
| Bunker Buster, +6 pen
| We Die Standing
| Buying Time
| 5
| Standard Attack
| Gear Shelter 2, Last Line 3
| Hold the Line (5)
| Security Blanket
| Last Stand
| 8
| Aid Another
| Gear Shelter 5, Last Line 5
| Concentrate Fire, Walls of Jericho
| Skill (command), Security Blanket, Last Resort
| Big Red One
| 9
| Standard Attack
| Gear Shelter 3, Last Line 5
| Concentrate Fire, Killshot, +0k1 damage
| We Die Standing, Difficult Strike, -1k0 to hit
| Finest Hour
| 10
| Tactical Advance
| Gear Shelter 5, Last Line 3
| Bunker Buster, Covering Fire, Hold the Line (2), Walls of Jericho
| Difficult Strike, Security Blanket, Skill (command), -1k0 damage
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Post by Divergent Reality on Jun 6, 2022 22:45:15 GMT -6
Zero Buck Hero ( | Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | The Alternative | 3
| Charge | Close Range 2, Point Blank 2
| Flush², Less than Lethal¹, +1k0 to the attack
| Dragon's Dance¹ | 1897 Slammer | 4 | Charge | Close Range 2, Point Blank 1, River of Lead 2
| Bullet Gnomes³ +2k0 damage
| Inaccurate, Who Needs to Aim?² | Lead Wings | 4 | Full Auto Burst | Point Blank 3, River of Lead 3
| Accurate Grouping³, Bullet Dance Technique² | Skill (Athletics) | Sapping Wound | 3
| Charge | Close Range 3, Point Blank 2
| Close Encounters¹, Less Than Lethal²
| - | Hardened Buckshot | 6
| Standard Attack | Close Range 2, Point Blank 2, River of Lead 4
| Compromised Armor³, Flush¹, +2k0 to the attack
| Who Needs to Aim?¹, Dragon's Dance² | Personal Space | 7
| Charge | Close Range 5, Point Blank 3
| Bullet Dance Technique², Death Blossom¹
| Skill (Athletics), Skill (Intimidation) | One More | 6
| Full Auto Burst | Close Range 3, Point Blank 5
| Close Encounters¹, Pistol Whip Strike²
| Difficult Strike |
Guide: Close Range ¹ Point Blank ² River of Lead ³
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Post by Traskus on Dec 14, 2023 16:13:14 GMT -6
Clay Pigeon
| Name | Style Points | Action | Prerequisites | Advantages | Disadvantages | Pull!
| 2
| Called Shot
| Clay Pigeon 1
| Jumping Dove Concentration, +2 pen
| Difficult Strike
| Waco Kid
| 4
| Standard Attack
| Clay Pigeon 2
| White Hat's Slap, +0k1 to hit
| 0 pen, Ocelot's Roar
| Indie Ploy
| 3
| Standard Attack
| Clay Pigeon 3
| White Hat's Slap, Total Recoil
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| Cannonball
| 6
| Called Shot
| Clay Pigeon 3
| White Hat's Slap, Total Recoil, +0k1 damage
| Ocelot's Roar, Skill (Performer), Difficult Strike
| Disarming Shot
| 6
| Standard Attack
| Clay Pigeon 4
| White Hat's Slap, Total Recoil, +1k1 to hit
| Ocelot's Roar, Safe Shot
| The Doctor
| 8
| Called Shot
| Clay Pigeon 5
| Jumping Dove Concentration, White Hat's Slap, Manhattan Transfer, +1k1 damage
| Ocelot's Roar, Last Resort
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