Butler: May I Take Your Coat?
Aug 10, 2018 13:04:23 GMT -6
Post by Traskus on Aug 10, 2018 13:04:23 GMT -6
What is a maid without a butler?
Characteristics: Strength, Fellowship, Composure
Skills: Academic Lore, Athletics, Ballistics, Brawl, Charm, Deceive, Drive, Intimidation, Persuasion, Politics, Scrutiny, Tech-Use
Sword Schools: Diamond Mind, Setting Sun
Gun Kata: Crisis Zone, Point Blank
Level Completion:+1 to Backing or Contacts (maximum 5)
Wine Dispenser
Level 1
Prerequisites: Academic Lore 2, Persuasion 2 OR Deceive 2
Feats
At Your Service
Jaded
Protocol
Research
*Speak Language (Any)
*Weapon Proficiency (Ranged 1) OR Unarmed Warrior
Apprentice Butler
Level 2
Prerequisites: Academic Lore 3, Persuasion 2 OR Deceive 2, At Your Service
Feats
Acidic Wit
Guardian
Riveting Drive
Snark Attack
*Unremarkable
Butler
Level 3
Prerequisites: Academic Lore 3, Ballistics 3 OR Brawl 3, At Your Service, Riveting Drive
Feats
Man Eating Snark
Take the Wheel
Unbelievable
*True Grit
*Weapon Focus (Any) OR Stunning Fist
Perfect Butler
Level 4
Prerequisites: Academic Lore 4, Persuasion 4 OR Deceive 4, Unbelievable
Feats
Discipline
Good Reputation (Bourgeoisie) or Good Reputation (Nobility)
Interceptor
Peer (Bourgeoisie) OR Peer (Nobility)
*Unarmed Master OR Weapon Specialization (Any)
House Staff Chief
Level 5
Prerequisites: Academic Lore 5, Persuasion 5 OR Deceive 5, At Your Service, Interceptor
Feats
Feather Step
*Weapon Specialization (Any) OR Iron Fist[/table]
New Feats
Riveting Drive: When you are driving, your vehicle ignores difficult terrain as long as its momentum is below 6.
Take the Wheel: You can maintain control of a vehicle as a free action if someone is in the vehicle with you.
Unbelievable: If you are ever forced into revealing information (truth serum, enchantment, mind-reading, etc.), you can make a deceive test against whatever put you in this circumstance. If passed, you still tell the truth but in such a way that it appears a lie.
Undying Loyalty: Nominate one person (No, not yourself, your Gemini twin, or non-sapient life forms that associate with you) at the beginning of each session. As long as you are protecting them directly (physically or socially), you are immune to fear effects, pinning, and have a specialty in whatever skill you’re using to protect them at the time throughout the session. If this person tells you to protect someone else, this feat ceases to apply to the previous person and now applies to the new person. Said change in charge can only be done once per session.
Old New Feats
Acidic Wit Your devastating statements can tear through peoples' defenses like a lascutter through butter. Your social attacks drain two points of resolve instead of one, and the maximum number of resolve you can drain before needing to 'change tactics' becomes four.
At your Service Butlers are masters of elegance and politeness, you gain +2k0 to charm, performer and persuasion in 'Polite' settings.
Man-Eating Snark: People often feel as if your puns have taken a chunk out of them. Snark Attack deals 1 level of fatigue to enemies who have no fatigue.
Retort: Using your quick, acidic wit, you are able to recover from an otherwise disadvantageous situation. By making a Charisma+Intimidation Test opposed by your target's Willpower+Scrutiny, you are able to, if successful and as a reaction, turn from your enemy having 'beaten' you in Social Combat to you having the advantage.
Perfectly Elegant: You have achieved perfect grace, where you can avoid the pitfalls that many others fall into. You never suffer more than the basic effect of a failed check, no matter the degrees of failure.
Snark Attack: Your wit is so sharp it literally hurts. You can use a stunt to make a Social Attack against a single target who can understand you as a half action. If you succeed, you deal 2k2 I damage to the body, ignoring armor and cover. If you are within one meter of the target, you can add your Stunt Dice to the damage roll.
Characteristics: Strength, Fellowship, Composure
Skills: Academic Lore, Athletics, Ballistics, Brawl, Charm, Deceive, Drive, Intimidation, Persuasion, Politics, Scrutiny, Tech-Use
Sword Schools: Diamond Mind, Setting Sun
Gun Kata: Crisis Zone, Point Blank
Level Completion:+1 to Backing or Contacts (maximum 5)
Wine Dispenser
Level 1
Prerequisites: Academic Lore 2, Persuasion 2 OR Deceive 2
Feats
At Your Service
Jaded
Protocol
Research
*Speak Language (Any)
*Weapon Proficiency (Ranged 1) OR Unarmed Warrior
Apprentice Butler
Level 2
Prerequisites: Academic Lore 3, Persuasion 2 OR Deceive 2, At Your Service
Feats
Acidic Wit
Guardian
Riveting Drive
Snark Attack
*Unremarkable
Butler
Level 3
Prerequisites: Academic Lore 3, Ballistics 3 OR Brawl 3, At Your Service, Riveting Drive
Feats
Man Eating Snark
Take the Wheel
Unbelievable
*True Grit
*Weapon Focus (Any) OR Stunning Fist
Perfect Butler
Level 4
Prerequisites: Academic Lore 4, Persuasion 4 OR Deceive 4, Unbelievable
Feats
Discipline
Good Reputation (Bourgeoisie) or Good Reputation (Nobility)
Interceptor
Peer (Bourgeoisie) OR Peer (Nobility)
*Unarmed Master OR Weapon Specialization (Any)
House Staff Chief
Level 5
Prerequisites: Academic Lore 5, Persuasion 5 OR Deceive 5, At Your Service, Interceptor
Feats
Feather Step
Living Legend
Perfectly Elegant
Undying Loyalty*Weapon Specialization (Any) OR Iron Fist[/table]
New Feats
Riveting Drive: When you are driving, your vehicle ignores difficult terrain as long as its momentum is below 6.
Take the Wheel: You can maintain control of a vehicle as a free action if someone is in the vehicle with you.
Unbelievable: If you are ever forced into revealing information (truth serum, enchantment, mind-reading, etc.), you can make a deceive test against whatever put you in this circumstance. If passed, you still tell the truth but in such a way that it appears a lie.
Undying Loyalty: Nominate one person (No, not yourself, your Gemini twin, or non-sapient life forms that associate with you) at the beginning of each session. As long as you are protecting them directly (physically or socially), you are immune to fear effects, pinning, and have a specialty in whatever skill you’re using to protect them at the time throughout the session. If this person tells you to protect someone else, this feat ceases to apply to the previous person and now applies to the new person. Said change in charge can only be done once per session.
Old New Feats
Acidic Wit Your devastating statements can tear through peoples' defenses like a lascutter through butter. Your social attacks drain two points of resolve instead of one, and the maximum number of resolve you can drain before needing to 'change tactics' becomes four.
At your Service Butlers are masters of elegance and politeness, you gain +2k0 to charm, performer and persuasion in 'Polite' settings.
Man-Eating Snark: People often feel as if your puns have taken a chunk out of them. Snark Attack deals 1 level of fatigue to enemies who have no fatigue.
Retort: Using your quick, acidic wit, you are able to recover from an otherwise disadvantageous situation. By making a Charisma+Intimidation Test opposed by your target's Willpower+Scrutiny, you are able to, if successful and as a reaction, turn from your enemy having 'beaten' you in Social Combat to you having the advantage.
Interceptor: You may move up to twice your speed when using the Guardian feat. You may also use it to direct ranged attacks that you cannot parry towards you instead of the intended target so long as you can become adjacent to the target within the movement range granted by this feat.
Gain a hero point that may be spent but not burnt.
Perfectly Elegant: You have achieved perfect grace, where you can avoid the pitfalls that many others fall into. You never suffer more than the basic effect of a failed check, no matter the degrees of failure.
Snark Attack: Your wit is so sharp it literally hurts. You can use a stunt to make a Social Attack against a single target who can understand you as a half action. If you succeed, you deal 2k2 I damage to the body, ignoring armor and cover. If you are within one meter of the target, you can add your Stunt Dice to the damage roll.