Juggernaut - Outta My Way
Aug 9, 2018 12:22:34 GMT -6
Post by Amanojyaku on Aug 9, 2018 12:22:34 GMT -6
Characteristics: Strength, Willpower, Charisma
Skills: Acrobatics, Animal Ken, Athletics, Brawl, Command, Common Lore, Crafts, Intimidation, Perception, Scrutiny, Weaponry
Sword Schools: Stone Dragon, Raging Locomotive
Level Completion: +1 on Bull Rush and Charge tests.
Charger
Level: 1
Prerequisites: Athletics 2, (Brawl or Weaponry) 2
Feats:
Armor Proficiency (Light)
Hardy
Improved Bull Rush
Jaded
Powerful Charge
Sound Constitution
*Sound Constitution
*Weapon Proficiency (Any)
Linebreaker
Level: 2
Prerequisites: Athletics 3, (Brawl or Weaponry) 2, Improved Bull Rush, Powerful Charge
Feats:
Armor Proficiency (Medium)
Foe-Hurling Charge
Nerves of Steel
Sound Constitution
*Sound Constitution
Strong Minded
*Unarmed Warrior OR Weapon Focus (Any)
Wallcrasher
Level: 3
Prerequisites: Athletics 3, (Brawl or Weaponry) 3, Foe-Hurling Charge, Strong Minded
Feats:
Armor Proficiency (Heavy)
Crushing Blow
Headstrong
Impeded by Nothing
Iron Jaw
Sound Constitution
*Sound Constitution
*Unarmed Master OR Weapon Specialization (Any)
Juggernaut
Level: 4
Prerequisites: Athletics 4, (Brawl or Weaponry) 4, Foe-Hurling Charge, Impeded by Nothing
Feats:
Armor Proficiency (Extreme)
Furious Assault
God-Humbling Backhand
Sound Constitution
*Sound Constitution
*Sound Constitution
True Grit
Unbothered by Flies
Unstoppable Force
Level: 5
Prerequisites: Athletics 5, (Brawl or Weaponry) 5, God-Humbling Backhand, Unbothered by Flies
Feats:
Armor of Contempt
Armor Proficiency (Power)
Armor Specialization (Any)
Devastating Critical
Sound Constitution
*Sound Constitution
*Sound Constitution
FEATS
Foe-Hurling Charge
Whenever you use the Charge action, you can choose to Bull Rush the target instead of attacking them. If you do, any attack-related bonuses associated with the Charge action are instead applied to your Strength test.
God-Humbling Backhand
Your attacks are treated as magic for the purpose of interacting with incorporeal creatures. When charging, your attacks deliver damage and effects to creatures with the Stuff of Nightmares trait as if they did not have that trait, and if they cause damage to a creature with the Phasing trait, that creature immediately returns to its corporeal state.
Impeded by Nothing
Nothing and no one can stop you when you've a mind to go in a certain direction. Treat the difficulty of terrain as one step lower, and gain a free raise on saving throws or tests against effects that would stop your movement (like the Snare property), and a +5 bonus to Static Defense against opportunity attacks provoked by your movement.
Improved Bull Rush
Even when you don't successfully shove your opponent, you can still make an impression. On a failed Bull Rush attempt, you can still push the target 1m. On a successful Bull Rush attempt, you can push the target as if you have a number of raises equal to your Strength, or gain a free raise, whichever is higher.
Unbothered by Flies
Berks too weak to take you head-on are too weak to take you, period. Opponents gain no bonuses for catching you unaware in combat. Not only does this include the normal bonuses for attacking a surprised enemy, but also from feats like Sneak Attack. You do not become aware of an attack unless it causes you to lose hit points.
Skills: Acrobatics, Animal Ken, Athletics, Brawl, Command, Common Lore, Crafts, Intimidation, Perception, Scrutiny, Weaponry
Sword Schools: Stone Dragon, Raging Locomotive
Level Completion: +1 on Bull Rush and Charge tests.
Charger
Level: 1
Prerequisites: Athletics 2, (Brawl or Weaponry) 2
Feats:
Armor Proficiency (Light)
Hardy
Improved Bull Rush
Jaded
Powerful Charge
Sound Constitution
*Sound Constitution
*Weapon Proficiency (Any)
Linebreaker
Level: 2
Prerequisites: Athletics 3, (Brawl or Weaponry) 2, Improved Bull Rush, Powerful Charge
Feats:
Armor Proficiency (Medium)
Foe-Hurling Charge
Nerves of Steel
Sound Constitution
*Sound Constitution
Strong Minded
*Unarmed Warrior OR Weapon Focus (Any)
Wallcrasher
Level: 3
Prerequisites: Athletics 3, (Brawl or Weaponry) 3, Foe-Hurling Charge, Strong Minded
Feats:
Armor Proficiency (Heavy)
Crushing Blow
Headstrong
Impeded by Nothing
Iron Jaw
Sound Constitution
*Sound Constitution
*Unarmed Master OR Weapon Specialization (Any)
Juggernaut
Level: 4
Prerequisites: Athletics 4, (Brawl or Weaponry) 4, Foe-Hurling Charge, Impeded by Nothing
Feats:
Armor Proficiency (Extreme)
Furious Assault
God-Humbling Backhand
Sound Constitution
*Sound Constitution
*Sound Constitution
True Grit
Unbothered by Flies
Unstoppable Force
Level: 5
Prerequisites: Athletics 5, (Brawl or Weaponry) 5, God-Humbling Backhand, Unbothered by Flies
Feats:
Armor of Contempt
Armor Proficiency (Power)
Armor Specialization (Any)
Devastating Critical
Sound Constitution
*Sound Constitution
*Sound Constitution
FEATS
Foe-Hurling Charge
Whenever you use the Charge action, you can choose to Bull Rush the target instead of attacking them. If you do, any attack-related bonuses associated with the Charge action are instead applied to your Strength test.
God-Humbling Backhand
Your attacks are treated as magic for the purpose of interacting with incorporeal creatures. When charging, your attacks deliver damage and effects to creatures with the Stuff of Nightmares trait as if they did not have that trait, and if they cause damage to a creature with the Phasing trait, that creature immediately returns to its corporeal state.
Impeded by Nothing
Nothing and no one can stop you when you've a mind to go in a certain direction. Treat the difficulty of terrain as one step lower, and gain a free raise on saving throws or tests against effects that would stop your movement (like the Snare property), and a +5 bonus to Static Defense against opportunity attacks provoked by your movement.
Improved Bull Rush
Even when you don't successfully shove your opponent, you can still make an impression. On a failed Bull Rush attempt, you can still push the target 1m. On a successful Bull Rush attempt, you can push the target as if you have a number of raises equal to your Strength, or gain a free raise, whichever is higher.
Unbothered by Flies
Berks too weak to take you head-on are too weak to take you, period. Opponents gain no bonuses for catching you unaware in combat. Not only does this include the normal bonuses for attacking a surprised enemy, but also from feats like Sneak Attack. You do not become aware of an attack unless it causes you to lose hit points.