Force Missile Mage - Shameless Spamming of Magic Missile
Aug 9, 2018 12:16:58 GMT -6
Post by Amanojyaku on Aug 9, 2018 12:16:58 GMT -6
Characteristics: Charisma, Intelligence, Willpower
Skills: Academic Lore, Arcana, Common Lore, Crafts, Forbidden Lore, Perception, Scrutiny
Level Completion: When casting Magic Missile, copy the spell one additional time as if your Level was one higher.
Force Missile Savant
Level: 2
Prerequisites: Arcana 3, Perception 3, Spell Might, must be able to cast Shield and Magic Missile
Feats:
Still Missile
Strong Minded
Swift Shield
Tested
Wizard Tradition (Stormwalker)
Force Missile Adept
Level: 3
Prerequisites: Arcana 4, Perception 3, Still Missile, Swift Shield
Feats:
Eldritch Trick
Reflective Shield
Resonant Missile
*Skill Focus (Arcana)
Spell Penetration
Force Missile Magus
Level: 4
Prerequisites: Arcana 4, Perception 4, Reflective Shield, Resonant Missile
Feats:
Eldritch Trick
Intercept Missile
Mental Fortress
Overpowering Missile
*Skill Focus (Arcana)
FEATS
Eldritch Trick
This feat may be purchased multiple times. Each time you purchase this feat, choose one of the options below to become available for you to use. Whenever you successfully cast a spell, you can apply instances of this feat based on the number of raises you have on the magic test. If a spell has additional effects based on raises to the magic test, raises used for this feat are not counted for determining those effects. You can apply multiple instances of this feat as long as you have enough raises for all the effects used.
Intercept Missile
You can cast your Magic Missile into a tight orbit around yourself, providing a deadly aegis from your foes. For the rest of the scene or until all copies have been expended, your SD equals 10 + six times the number of times the Magic Missile spell was copied, minus twice your Size as normal. Whenever an enemy ends its turn adjacent to you, it takes damage as if you targeted it with a single Magic Missile spell, and you reduce the number of Magic Missile copies counted by this feat by one. When you cast Magic Missile this way, you cannot cast it again while applying this feat until all copies counted by this feat have been expended.
Overpowering Missile
Sheer. Brute. Force. Your Magic Missile spell (as well as any spells that function like Magic Missile) ignores the target's Aura.
Reflective Shield
A shield so solid, you can see yourself! And hopefully the enemy can, too. Treat the magic test for your Shield spell as an opposed roll against a magic attack. If you win with at least two raises (and the attack is successfully Parried), the spell's effect is turned back on its caster, using the caster's own abilities for any rolls.
Resonant Missile
Tweaking the energies involved in creating your little darts is child's play. When dealing damage to a creature that has special healing or resilience that is bypassed by a special metal, treat the damage of your Magic Missile (or any spell that functions like Magic Missile) as if it were from that metal.
Swift Shield
It's a simple enough concept; you raise the shield, the bolt gets deflected. You can use the Shield spell to Parry ranged attacks.
Still Missile
It's all in the timing. You can cast Magic Missile (as well as any spells that function like Magic Missile) as if it didn't have the Somatic keyword.
Skills: Academic Lore, Arcana, Common Lore, Crafts, Forbidden Lore, Perception, Scrutiny
Level Completion: When casting Magic Missile, copy the spell one additional time as if your Level was one higher.
Force Missile Savant
Level: 2
Prerequisites: Arcana 3, Perception 3, Spell Might, must be able to cast Shield and Magic Missile
Feats:
Still Missile
Strong Minded
Swift Shield
Tested
Wizard Tradition (Stormwalker)
Force Missile Adept
Level: 3
Prerequisites: Arcana 4, Perception 3, Still Missile, Swift Shield
Feats:
Eldritch Trick
Reflective Shield
Resonant Missile
*Skill Focus (Arcana)
Spell Penetration
Force Missile Magus
Level: 4
Prerequisites: Arcana 4, Perception 4, Reflective Shield, Resonant Missile
Feats:
Eldritch Trick
Intercept Missile
Mental Fortress
Overpowering Missile
*Skill Focus (Arcana)
FEATS
Eldritch Trick
This feat may be purchased multiple times. Each time you purchase this feat, choose one of the options below to become available for you to use. Whenever you successfully cast a spell, you can apply instances of this feat based on the number of raises you have on the magic test. If a spell has additional effects based on raises to the magic test, raises used for this feat are not counted for determining those effects. You can apply multiple instances of this feat as long as you have enough raises for all the effects used.
- Accuracy Mastery (1 raise): When casting a spell with the Touch or Ranged Touch keyword, you gain 1 raise on the attack roll.
- Blast Mastery (2 raises): Increase or decrease the Blast radius of a spell by 1.
- Damage Mastery (1/3 raises): For 1 raise, add +1k0 to the damage of a spell. For 3 raises, add +0k1 damage. If the spell cast copies itself, this applies only to the first copy unless those copies are based on raises.
- Ether Mastery (1 raise): One creature targeted by the spell takes 1 check on any opposed tests made against it.
- Fatal Mastery (2 raises): When casting a spell that deals damage, it deals at least 1 wound, regardless of the target's Resilience.
- Piercing Mastery (1 raise): Reduce the Aura of one target when calculating damage from this spell by 1.
- Range Mastery (1 raise): Increase the range of a spell with the Attack keyword by 5m.
Intercept Missile
You can cast your Magic Missile into a tight orbit around yourself, providing a deadly aegis from your foes. For the rest of the scene or until all copies have been expended, your SD equals 10 + six times the number of times the Magic Missile spell was copied, minus twice your Size as normal. Whenever an enemy ends its turn adjacent to you, it takes damage as if you targeted it with a single Magic Missile spell, and you reduce the number of Magic Missile copies counted by this feat by one. When you cast Magic Missile this way, you cannot cast it again while applying this feat until all copies counted by this feat have been expended.
Overpowering Missile
Sheer. Brute. Force. Your Magic Missile spell (as well as any spells that function like Magic Missile) ignores the target's Aura.
Reflective Shield
A shield so solid, you can see yourself! And hopefully the enemy can, too. Treat the magic test for your Shield spell as an opposed roll against a magic attack. If you win with at least two raises (and the attack is successfully Parried), the spell's effect is turned back on its caster, using the caster's own abilities for any rolls.
Resonant Missile
Tweaking the energies involved in creating your little darts is child's play. When dealing damage to a creature that has special healing or resilience that is bypassed by a special metal, treat the damage of your Magic Missile (or any spell that functions like Magic Missile) as if it were from that metal.
Swift Shield
It's a simple enough concept; you raise the shield, the bolt gets deflected. You can use the Shield spell to Parry ranged attacks.
Still Missile
It's all in the timing. You can cast Magic Missile (as well as any spells that function like Magic Missile) as if it didn't have the Somatic keyword.