Commando - Gun and Sword in Accord
Aug 9, 2018 12:02:15 GMT -6
Post by Amanojyaku on Aug 9, 2018 12:02:15 GMT -6
Characteristics: Dexterity, Intelligence, Composure
Skills: Acrobatics, Athletics, Animal Ken, Ballistics, Command, Common Lore, Drive, Medicae, Perception, Persuasion, Pilot, Scrutiny, Stealth, Tech-Use, Weaponry
Sword Schools: Diamond Mind, Thorn Dance
Gun Kata: Last Line, Point Blank
Level Completion: +1 to ranged damage rolls.
Scout
Level: 1
Prerequisites: Stealth 2, Ballistics 1, Weaponry 1
Feats:
Danger Sense
Fast Reflexes
Jaded
Sound Constitution
Two-Weapon Fighting
*Weapon Proficiency (Basic)
Weapon Proficiency (Melee 2)
Ranger
Level: 2
Prerequisites: Stealth 3, Ballistics 2, Weaponry 2, Two-Weapon Fighting
Feats:
*Animal Companion
Armor Proficiency (Light)
Catfall
Evasion
Hindering Opportunist
Skill Focus (Any)
*Skill Focus (Any)
Sneak Attack
*Sound Constitution
Commando
Level: 3
Prerequisites: Stealth 3, Ballistics 3, Weaponry 3, Hindering Opportunist
Feats:
Back Stab
Defensive Mobility
Fleet of Foot
Quick Draw
Weapon Focus (Any)
Skill Focus (Any)
*Skill Focus (Any)
*Sound Constitution
Winged Viper
Level: 4
Prerequisites: Stealth 4, Ballistics 4, Weaponry 4, Defensive Mobility
Feats:
Armor Specialization (Light)
Expert Tracker
Fearless
Hard Target
*Improved Animal Companion
Skill Focus (Any)
*Skill Focus (Any)
*Sound Constitution
Vexing Flanker
Fullmetal Jaguar
Level: 5
Prerequisites: Stealth 5, Ballistics 5, Weaponry 5, Vexing Flanker
Feats:
Blademaster
Devastating Critical
Improved Back Stab
Skill Focus (Any)
*Skill Focus (Any)
Step Aside OR Wall of Steel
FEATS
Hindering Opportunist
When an enemy takes an action that provokes an Opportunity Attack from you, you may forgo the attack and instead take an Aid Another action to help an ally attacking the same opponent.
Vexing Flanker
When ganging up on an enemy, you gain an additional +1k0 on melee attacks made against that enemy.
Skills: Acrobatics, Athletics, Animal Ken, Ballistics, Command, Common Lore, Drive, Medicae, Perception, Persuasion, Pilot, Scrutiny, Stealth, Tech-Use, Weaponry
Sword Schools: Diamond Mind, Thorn Dance
Gun Kata: Last Line, Point Blank
Level Completion: +1 to ranged damage rolls.
Scout
Level: 1
Prerequisites: Stealth 2, Ballistics 1, Weaponry 1
Feats:
Danger Sense
Fast Reflexes
Jaded
Sound Constitution
Two-Weapon Fighting
*Weapon Proficiency (Basic)
Weapon Proficiency (Melee 2)
Ranger
Level: 2
Prerequisites: Stealth 3, Ballistics 2, Weaponry 2, Two-Weapon Fighting
Feats:
*Animal Companion
Armor Proficiency (Light)
Catfall
Evasion
Hindering Opportunist
Skill Focus (Any)
*Skill Focus (Any)
Sneak Attack
*Sound Constitution
Commando
Level: 3
Prerequisites: Stealth 3, Ballistics 3, Weaponry 3, Hindering Opportunist
Feats:
Back Stab
Defensive Mobility
Fleet of Foot
Quick Draw
Weapon Focus (Any)
Skill Focus (Any)
*Skill Focus (Any)
*Sound Constitution
Winged Viper
Level: 4
Prerequisites: Stealth 4, Ballistics 4, Weaponry 4, Defensive Mobility
Feats:
Armor Specialization (Light)
Expert Tracker
Fearless
Hard Target
*Improved Animal Companion
Skill Focus (Any)
*Skill Focus (Any)
*Sound Constitution
Vexing Flanker
Fullmetal Jaguar
Level: 5
Prerequisites: Stealth 5, Ballistics 5, Weaponry 5, Vexing Flanker
Feats:
Blademaster
Devastating Critical
Improved Back Stab
Skill Focus (Any)
*Skill Focus (Any)
Step Aside OR Wall of Steel
FEATS
Hindering Opportunist
When an enemy takes an action that provokes an Opportunity Attack from you, you may forgo the attack and instead take an Aid Another action to help an ally attacking the same opponent.
Vexing Flanker
When ganging up on an enemy, you gain an additional +1k0 on melee attacks made against that enemy.