Beast master
Apr 1, 2024 7:07:46 GMT -6
Post by Amalvi on Apr 1, 2024 7:07:46 GMT -6
Homebrew Class: Beast Master
Characteristics: Wisdom, Dexterity, Composure
Skills: Acrobatics, Athletics, Animal Ken, Ballistics, Crafts, Command, Intimidation, Medicae, Perception, Scrutiny, Stealth, Weaponry
Sword Schools: Primal Fealty, Chthonic Serpent
Gunkata: Silent Scope, Elemental Gearbolt
Bonus for Completion: Gain the feat Improved Animal Companion
Hound trainer
Level: 1
Prerequisites: Animal ken 2, Weaponry OR Ballistics 2
Feats:
Weapon Proficiency (Basic)
Animal Companion
Sound Constitution
Obtain familiar
*Armor prof (Light)
Animal handler
Level: 2
Prerequisites: Animal ken 3, Weaponry OR Ballistics 3, Animal Companion
Feats:
Hardy
Heightened Senses (Any)
Wild Empathy
Peer (Animals)
Zen shooting OR Combat Sense
*Sound Constitution
*Weapon proficiency (Any)
Tamer
Level: 3
Prerequisites: Animal ken 4, Weaponry OR Ballistics 3, Wild Empathy, Obtain Familiar
Feats:
Danger sense
Expert Tracker
Improved Familiar
Crushing Blow OR Crack Shot
Heightened Senses (Any)
*Armor prof (Medium)
*Weapon proficiency (Any)
Pack leader
Level: 4
Prerequisites: Animal ken 4, Weaponry OR Ballistics 4, Improved Familiar
Feats:
Fearless
Beastmaster
Swift Attack OR Double Tap
Skill Focus (Animal ken)
Divine Bond
*Sound Constitution
*Weapon focus (Any)
Beast master
Level: 5
Prerequisites: Animal ken 5, Weaponry OR Ballistics 5, Beastmaster
Feats:
King of Monsters
Beastlord
Lightning attack OR Sharpshooter
Sound Constitution
*Armor prof (Heavy)
*Weapon specialization (Any)
Unique feats
Beastlord: You command another animal in your pack. Your animal companion minion squad is further increased by 1, stacking with Beastmaster
Improved Familiar: Your familiar is now remarkable and more intelligent. It slighly grows in size and is now capable of talking a language of your choice and carrying out some complex and extended tasks. However it remains unable to fight in any case
It is up to the SM, but in case of argument the improved animal companion can do any non advanced skill test as long as the difficulty is just mundane or as if their appropiate stat and skill was just 1 (aka: rolling 2k1).
King of Monsters
You may use Animal Ken to use Social Attacks on non-sapient wild animals and monsters. If you manage to reduce a monster's Resolve to 0, you can begin to use Breaking Alignment (the monster's devotion being equal to it's level) to start increasing it's disposition towards you. If you manage to make a monster's Disposition reach the Fanatical Level towards you, you may spend a Hero Point to have it bond to you and act as an animal companion. You gain the monster as an Ally with dots equal to level. If it's disposition towards you ever goes lower than Friendly, you lose it as an animal companion and an Ally and must make it Fanatical towards you again before you can re-bond with it, spending another Hero Point to do so. This does not work on anything with the Elder Wyvern, Mindless, Machine, or Undead traits. Monsters require the equivalent support of it's Level in dots in things like Followers, Backing, Wealth, Holdings, or something of the sort equal to level or disposition will drop one step per day.