Automatons: HEART. STEEL. WE. KILL.
Mar 21, 2024 17:11:17 GMT -6
Post by DatsVatSheSaid on Mar 21, 2024 17:11:17 GMT -6
THE AUTOMATON MENACE:
Raider:
Automaton Raider:
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Lasgun (60m; S/3; 3k2 E; Pen 0; Clip -; Reload: -)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Lasgun
Level:1
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Lasgun (60m; S/3; 3k2 E; Pen 0; Clip -; Reload: -)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Lasgun
Level:1
MG Raider
Automaton MG Raider:
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Lasgun MG (100m; -/10; 3k3 E; Pen 7; Clip -; Reload: -, Reliable, Storm)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Lasgun MG
Level:1
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Lasgun MG (100m; -/10; 3k3 E; Pen 7; Clip -; Reload: -, Reliable, Storm)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Lasgun MG
Level:1
Rocket Raider:
Automaton Rocket Raider:
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Missile Launcher (Krak) (200m; S/-; 5k4 X; Pen 12; Clip -; Reload: -, Blast (1) )
Feats: Weapon Proficiency(Ordinary, Launchers), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Missile Launcher
Level:1
| STR 2| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Brawl 2, Ballistics 4, Tech Use 4
Speed:6
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Missile Launcher (Krak) (200m; S/-; 5k4 X; Pen 12; Clip -; Reload: -, Blast (1) )
Feats: Weapon Proficiency(Ordinary, Launchers), Jaded, Sound Constitution x2
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (2)
Gear: Missile Launcher
Level:1
Brawler:
Automaton Brawler:
| STR 4| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Weaponry 4, Tech Use 4
Speed:8
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Arm Bladex2 (5k2 R)
Feats: Weapon Proficiency(Ordinary), Jaded, Sound Constitution x2, Two-Weapon Fighting
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Traits: Machine (2)
Gear:
Level:1
| STR 4| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Weaponry 4, Tech Use 4
Speed:8
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Arm Bladex2 (5k2 R)
Feats: Weapon Proficiency(Ordinary), Jaded, Sound Constitution x2, Two-Weapon Fighting
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Traits: Machine (2)
Gear:
Level:1
Assault Raider:
Automaton Assault Raider:
| STR 4| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Weaponry 4,Ballistics 3, Tech Use 4
Speed:8
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Arm Blade (5k2 R), Laspistol (30m; S/0; 2k2 E; Pen 0; Clip -; Reload -, Reliable)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2, Two-Weapon Fighting
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Assault Jump - May use the Run Action as a Half-Action instead of a Full-Action. While making this special run action, the character gains the power of flight, allowing them to move that run distance in all three dimensions.
Explosive Death Throes: Upon Dying, this Enemy explodes with the profile of a Frag Grenade.
Traits: Machine (2)
Gear:
Level:1
| STR 4| DEX 4| CON 3| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 2|
Skills: Perception 2, Common Lore 1, Intimidate 2, Scrutiny 2, Weaponry 4,Ballistics 3, Tech Use 4
Speed:8
Size/Resilience: 4/4
Static/Mental Defense: 20/15
HP/Resolve: 7/4
Armor/Aura: Machine Toughness(2)
Attacks: Arm Blade (5k2 R), Laspistol (30m; S/0; 2k2 E; Pen 0; Clip -; Reload -, Reliable)
Feats: Weapon Proficiency(Ordinary, Las), Jaded, Sound Constitution x2, Two-Weapon Fighting
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Assault Jump - May use the Run Action as a Half-Action instead of a Full-Action. While making this special run action, the character gains the power of flight, allowing them to move that run distance in all three dimensions.
Explosive Death Throes: Upon Dying, this Enemy explodes with the profile of a Frag Grenade.
Traits: Machine (2)
Gear:
Level:1
Devastator:
Automaton Devastator:
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Multilas (60m; S/8; 3k2 E; Pen 0; Reliable), Crushing Fist (6k3 I).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10)
Gear: -
Level: 4
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Multilas (60m; S/8; 3k2 E; Pen 0; Reliable), Crushing Fist (6k3 I).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10)
Gear: -
Level: 4
Heavy Devastator:
Automaton Heavy Devastator:
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4.
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All), Shield 2(Body L Arm)
Attacks: Mounted MG Lasgun (100m; -/10; 3k3 E; Pen 7; Clip -; Reload: -, Reliable, Storm), Mounted Shield(6k1 I, Armoured, Defensive).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10), Auto-Stabilized
Gear: -
Level: 4
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4.
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All), Shield 2(Body L Arm)
Attacks: Mounted MG Lasgun (100m; -/10; 3k3 E; Pen 7; Clip -; Reload: -, Reliable, Storm), Mounted Shield(6k1 I, Armoured, Defensive).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10), Auto-Stabilized
Gear: -
Level: 4
Berserker:
Automaton Berserker:
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4.
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Chainsaw Armx2(9k3;Tearing, Ripper)
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless, Frenzy, Two-Weapon Fighting.
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Traits: Machine (10)
Gear: -
Level: 4
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4.
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Chainsaw Armx2(9k3;Tearing, Ripper)
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless, Frenzy, Two-Weapon Fighting.
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Ambidextrous - Reduces Penalty for wielding two weapons by 1k0.
Traits: Machine (10)
Gear: -
Level: 4
Rocket Devastator:
Automaton Rocket Devastator:
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Multilas (60m; S/8; 3k2 E; Pen 0; Reliable), Rocket Pod(200m; S/-; 5k4 X; Pen 12; Clip 12; Reload Full, Blast (1) ), Crushing Fist (6k3 I).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10)
Gear: -
Level: 4
| STR 6| DEX 4| CON 6| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 10
Size/Resilience: 8/7
Static/Mental Defense: 12/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(10, All)
Attacks: Multilas (60m; S/8; 3k2 E; Pen 0; Reliable), Rocket Pod(200m; S/-; 5k4 X; Pen 12; Clip 12; Reload Full, Blast (1) ), Crushing Fist (6k3 I).
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (10)
Gear: -
Level: 4
Hulk Bruiser:
Automaton Hulk Bruiser:
| STR 7| DEX 1| CON 7| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 8
Size/Resilience: 10/8
Static/Mental Defense: 0/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(20, All)
Attacks: Mounted MG Lasgun (100m; -/10; 3k3 E; Pen 7; Clip -; Reload:-, Reliable, Storm), MP Lascannon (300m; S/-; 5k4 E Pen 10;
Clip -; Reload -; Recharge), Crush(7k3 I)
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (20), Auto-Stabilized
Gear: -
Level: 5
| STR 7| DEX 1| CON 7| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 8
Size/Resilience: 10/8
Static/Mental Defense: 0/15
HP/Resolve: 15/4
Armor/Aura: Machine Toughness(20, All)
Attacks: Mounted MG Lasgun (100m; -/10; 3k3 E; Pen 7; Clip -; Reload:-, Reliable, Storm), MP Lascannon (300m; S/-; 5k4 E Pen 10;
Clip -; Reload -; Recharge), Crush(7k3 I)
Feats: Sound Constitution x5, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (20), Auto-Stabilized
Gear: -
Level: 5
Hulk Scorcher:
Automaton Hulk Scorcher:
| STR 7| DEX 1| CON 7| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 8
Size/Resilience: 10/8
Static/Mental Defense: -1/15
HP/Resolve: 26/4
Armor/Aura: Machine Toughness(20, All)
Attacks: Mounted Heavy Flamer(20m; S/-; 3k3 E; Pen 7; Clip -; Reload:-, Flame), Mega-Chain Blade (10k3;Tearing, Ripper)
Feats: Sound Constitution x10, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (20), Auto-Stabilized
Gear: -
Level: 5
| STR 7| DEX 1| CON 7| CHA 2| FEL 2| CMP 2| INT 2| WIS 2| WIL 4|
Skills: Acrobatics 2, Athletics 3, Ballistics 5, Common Lore 2, Perception 2, Intimidate 3, Weaponry 4
Speed: 8
Size/Resilience: 10/8
Static/Mental Defense: -1/15
HP/Resolve: 26/4
Armor/Aura: Machine Toughness(20, All)
Attacks: Mounted Heavy Flamer(20m; S/-; 3k3 E; Pen 7; Clip -; Reload:-, Flame), Mega-Chain Blade (10k3;Tearing, Ripper)
Feats: Sound Constitution x10, Armor Proficiency (all), Weapon Proficiency (all), Jaded, Fearless
Abilities:
Machine Coordination - Automatons are aware of what any Automatons within 100m of themselves are aware of and doing at all times.
Traits: Machine (20), Auto-Stabilized
Gear: -
Level: 5
Vehicles:
Shredder Tank:
Shredder Tank | |
---|---|
Size | 16 |
Acceleration | 2 |
Speed | 5 |
Maneuver | -7 |
Drive | Tracked |
Armor | Heavy Hardened |
Equipment | Advanced Sensors |
Pilot | Berserker Systems, Co-Pilot(Berserker Systems) |
Weapons | 4x MultiLas |
Feature | Reinforced Frame |
Flaw | Inefficient Controls, Hangar Queen |
Cost | 138 |
Annihilator Tank:
Annihilator Tank | |
---|---|
Size | 16 |
Acceleration | 2 |
Speed | 5 |
Maneuver | -7 |
Drive | Tracked |
Armor | Heavy Hardened |
Equipment | Advanced Sensors |
Pilot | Berserker Systems, Co-Pilot(Berserker Systems) |
Weapons | 2x MultiLas, Bombast Laser |
Feature | Reinforced Frame |
Flaw | Inefficient Controls, Hangar Queen |
Cost | 140 |
Assault Strider:
Assault Strider | |
---|---|
Size | 8 |
Acceleration | 2 |
Speed | 6 |
Maneuver | 0 |
Drive | Walker |
Armor | Medium Hardened |
Equipment | Cockpit, Standard Sensors |
Pilot | Drive |
Weapons | Blazer |
Feature | |
Flaw | Inefficient Controls, Open Topped |
Cost | 85 |
Dropship:
Dropship | |
---|---|
Size | 20 |
Acceleration | 4 |
Speed | 9 |
Maneuver | -7 |
Drive | VTOL, Variable (Aerospace) |
Armor | Heavy Hardened |
Equipment | Afterburner, Advanced Sensors, 5x Passenger Space(16 People),x4 Cargo Space |
Pilot | Onboard AI(C0/2,Taps/3,Ram/3) |
Weapons | - |
Feature | Reinforced Frame, Advanced Sensor System |
Flaw | Inefficient Controls, Hangar Queen |
Cost | 256 |