ChemZerker: These Edibles ain't shit!!
Aug 24, 2022 21:09:56 GMT -6
Post by DatsVatSheSaid on Aug 24, 2022 21:09:56 GMT -6
Characteristics: Strength, Constitution, Intelligence
Skills: Academic Lore, Acrobatics, Athletics, Ballistics, Brawl, Command, Craft, Medicae Perception, Stealth, Tech Use, Weaponry
Sword Schools: Raging Locomotive, Tiger Claw
Gun Kata: Close Range, Pandemic Legacy
Bonus for Completion: Beneficial effects of drugs last an additional half of the base time, rounded up.
Juice Jockey
Level 1
Prerequisites: Weaponry or Brawl 2, Athletics 1
Armor Proficiency(Light) OR Feed the Meat
Frenzy
Danger Sense
Weapon Proficiency (Basic)
Sound Constitution
*Sound Constitution
*Power Attack
Stimm Hound
Level 2
Prerequisites: Weaponry or Brawl 3, Athletics 2, Frenzy, Addiction to at least 1 drug
*Armor Proficiency (Medium)
Jaded
Quick Draw
Light Sleeper
Euphoric
*Sound Constitution
ChemZerker
Level 3
Prerequisites: Weaponry or Brawl 3, Athletics 3, Euphoric, Addiction to at least 2 drugs
*Armor Proficiency (Heavy)
Battle Meditation
Jacked to the Eyeballs
Crushing Blow
Swift Attack
*Sound Constitution
Roid Rager
Level 4
Prerequisites: Weaponry or Brawl 4, Athletics 4, Battle Meditation, Addiction to at least 3 drugs
*Armor Proficiency (Extreme)
Battle Rage
Brain Power
Fried Nerves
Fearless
*Sound Constitution
Chem Fiend
Level 5
Prerequisites: Weaponry or Brawl 5, Athletics 5, Brain Power, Addiction to at least 4 drugs
*Armor Proficiency (Power)
Greater Frenzy
Ecstatic Frenzy
True Grit
Lightning Attack
Power in the Blood
*Sound Constitution
New Feats:
Euphoric: The juice just gets your blood pumping, makes you feel strong, makes you feel invincible. While you are affected by one or more Drugs, you may choose to become Frenzied until you are no longer under the effects of a drug.
Fried Nerves: One hell of a drug. While you are affected by one or more Drugs, you gain +1 Resilience.
Ecstatic Frenzy: You can't see through the haze and nothing is going on up there anymore. While you are affected by one or more Drugs, double your Composure for the purpose of determining initiative and Mental Defense..
Power in the Blood: Oh, Yeah...That's the stuff! While Frenzied, you gain the effects of each Drug you are currently addicted to.
Old new Feats:
Battle Meditation: Others find their zen in peace and quiet. You find yours in the din and chaos of battle. You no longer take a penalty to Wisdom while using Frenzy.
Jacked to the Eyeballs: A tasty dose of something always gets your blood racing. While you are under the effects of one or more drugs, you ignore the Shocking quality and all Fatigue you may have. You can still gain Fatigue.
Brain Power: In complete defiance to the way that biochemistry normally works, you have become so sensitive to chemicals which alter your mental state that you can even get high off your own adrenaline. You benefit from the effects of Jacked To The Eyeballs while Frenzied.
Greater Frenzy: Your rage is a true terror to behold. While you are using Frenzy, you take a -2 penalty to Fellowship and gain an additional +1 bonus to Strength and Constitution.