Sword School- Wild Hunt
Jul 26, 2022 21:01:40 GMT -6
Post by DatsVatSheSaid on Jul 26, 2022 21:01:40 GMT -6
If it Bleeds, it can be Slain. Initiates of this school seek to prove this fact above all else, taking advantage of the open wounds of their opponent and driving deep into their weakest points. Originally developed by a rather vengeful and self-loathing vampire, it was passed down to his mortal cult as an audacious act of spite towards his own kind. This style uses deep piercing and deeper wounding thrusts to strike to even the deepest of vitals and maybe even to the vital energies of those who cannot bleed normally.
The Key Skill of the Wyld Hunt is Perception. Large and Implacable Spears and Lances are the Favored Weapon of the school. Harkening back to the original weapons of the school, a simple but massive solid wooden stake, long enough to be a spear. This School is Equivalent with the Tiger Claw school.
Level 1: Apprentice
Weapon (Cavalry): Use Cavalry Weapons with your Martial Maneuvers.
Action (All-Out Attack): Use All-Out Attack actions with your Martial Maneuvers.
Level 2: Initiate
(-2) Taste for Blood: You can only use this attack if the Target is suffering from Blood Loss.
(2) Strike Blood: The Target of this attack must make a Constitution Test(TN 15) or suffer Blood Loss. If the Target is already suffering from Blood Loss the target's Resilience is treated as 1 lower against this attack.
Level 3: Adept
(-1)Skill (Perception): As part of this attack, make an Perception test against the Static Defense of the target. If it fails, the attack fails.
(4)Devour the Lifeblood: If this attack inflicts at least 1 Wound, recover 1 Fatigue. If the Target is already suffering Blood Loss, recover 1 HP.
Level 4: Master
Mastery(Bleed the Soul Empty): You ignore the Undead Trait when Stunning or inflicting Blood Loss. If you would inflict blood loss on a creature already suffering from it, they must immediately roll to survive blood loss. Blood Loss you Inflict causes a Wound on any results other than a 1.
(3)Slaughter Games: This attack gains the Shocking Property. If the Target is suffering blood loss this attack also gains the Halting Property.
Level 5: Grandmaster
(5)Rupture Godflesh: If this attack inflicts wounds more than the target's constitution, they suffer blood loss. If the Target is already suffering Blood Loss this attack inflicts an additional wound and they must roll to survive blood loss twice.