Sword School - Collapsing Mountain
Mar 28, 2022 22:23:39 GMT -6
Post by Lestat on Mar 28, 2022 22:23:39 GMT -6
View PDF Version
One broken pillar can signify the end of many lives, one well placed blow can destroy a clan as it can a dynasty. The Collapsing Mountain discipline is methodical in its approach, and brutal in its execution. Wide sweeping strikes, and collateral damage serve to split the battlefield while aiming for one decisive strike to end all conflict.
Athletics is the key skill of the Collapsing Mountain discipline, using one’s whole body to provide force. Two Handed weapons whether bladed or blunt serve as equal deliverers of destruction. Originally used by slayers who had once followed the Stone Dragon school it has since developed into its own art.
You may take this sword school in place of the Stone Dragon sword school.
Level 1: Apprentice
Weapon (Two Handed): Use Two Handed weapons with your martial maneuvers.
Action (Delay): Use Delay actions in martial maneuvers. Any attack-related advantages applied to this special attack are applied to an attack delayed. That attack may not be a Special Attack.
Level 2: Initiate
(-2) Audacity: If this attack misses, become immobilized for 1 round.
(3) Indomitable Lash: After the attack all in melee beside you take your base weapon damage on the weapon table unless they spend a reaction, roll once. Kill your rolled dice in minions.
Level 3: Journeyman
(-1) Skill (Athletics): As part of this attack, make an Athletics check against the static defense of the target. If it fails, the attack fails.
(3) Arc of Might: A secondary target engaged in melee takes the same damage as the primary target if they fail a TN 25 Dexterity test.
Level 4: Master
Mastery (Indomitable Pillar): Gain 1 resilience on your turn, and while delaying.
(6) Arc of Deliverance: The first five explosions on the damage roll reduce the target’s resilience by 1, to a minimum of 1 for that roll.
Level 5: Grand Master
(1) Arc of Obliteration: Add 10 damage instead of 5 for dice past 10k10.