Gastromancy: Lore of the Maw, Thaumaphagy, Gut Magic
Nov 6, 2021 16:07:10 GMT -6
Post by DatsVatSheSaid on Nov 6, 2021 16:07:10 GMT -6
New spell keywords found here.
This magic school is an alternate for Necromancy.
Gastromancy 1
Thunderous Belch
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Attack, Saving Throw, Combo-Ok
Duration: Instant
Material: A large Decanter of an Alcoholic Beverage mixed with Blood
Downing a foul brew, you let loose a mighty belch that resonates forcefully from your insides. Everyone (Including the caster) within 15m (+5m per raise) becomes deafened unless they successfully resist with an Arcana + Constitution test. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, everyone (including the caster) must also test against the Shocking Property.
Bloodgruel
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: Instant
Material: A freshly disembodied limb
The caster puts a disembodied limb to their mouth and sucks all the blood, fluids and marrow out of it with one titanic intake before casting the husk aside. As they gulp down this vile cocktail of juices, their gut gurgles with magical energy either healing them or ravaging their insides. The Caster heals 1 Hit Point plus 1 additional Hit Point per Raise, if this would heal the Caster past their Maximum Hit Points the caster takes that many Wounds to the Gizzards instead. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, gain that many Temporary Hit Points.
Greasy Deluge
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: Instant
Material: A chunk of Rancid Meat Fat
The caster chews up a mouthful of rancid fat and gall slime before spitting it onto the ground, where it grows into a pool of foul-smelling grease. The Caster designates a meter square area of the ground within 20m to become lubed with foul-smelling grease, with an additional adjacent meter square for each raise on the Focus Power test. Those who attempt to walk through the area or have the spell cast at their feet must make a TN 15 Acrobatics + Dexterity test. If they fail the Acrobatics test, they drop prone. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, those who attempt to walk through the area or have the smell cast at their feet must make a TN 15 Constitution Test. If They Fail the Constitution Test, they are Stunned from the Foul Smell.
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Attack, Saving Throw, Combo-Ok
Duration: Instant
Material: A large Decanter of an Alcoholic Beverage mixed with Blood
Downing a foul brew, you let loose a mighty belch that resonates forcefully from your insides. Everyone (Including the caster) within 15m (+5m per raise) becomes deafened unless they successfully resist with an Arcana + Constitution test. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, everyone (including the caster) must also test against the Shocking Property.
Bloodgruel
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: Instant
Material: A freshly disembodied limb
The caster puts a disembodied limb to their mouth and sucks all the blood, fluids and marrow out of it with one titanic intake before casting the husk aside. As they gulp down this vile cocktail of juices, their gut gurgles with magical energy either healing them or ravaging their insides. The Caster heals 1 Hit Point plus 1 additional Hit Point per Raise, if this would heal the Caster past their Maximum Hit Points the caster takes that many Wounds to the Gizzards instead. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, gain that many Temporary Hit Points.
Greasy Deluge
Gastromancy 1
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: Instant
Material: A chunk of Rancid Meat Fat
The caster chews up a mouthful of rancid fat and gall slime before spitting it onto the ground, where it grows into a pool of foul-smelling grease. The Caster designates a meter square area of the ground within 20m to become lubed with foul-smelling grease, with an additional adjacent meter square for each raise on the Focus Power test. Those who attempt to walk through the area or have the spell cast at their feet must make a TN 15 Acrobatics + Dexterity test. If they fail the Acrobatics test, they drop prone. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, those who attempt to walk through the area or have the smell cast at their feet must make a TN 15 Constitution Test. If They Fail the Constitution Test, they are Stunned from the Foul Smell.
Gastromancy 2
Braingobbler
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 20
Action: Half-Action
Keyword: Material, Guttural, Mind-Affecting, Saving throw, Combo-Ok
Duration: Instant
Material: A Whole, Fresh Brain
The caster gobbles down a helping of fresh, delicious brains. As they gurgle the grey matter down they let out a bellowing belch towards their foe, projecting the nightmares from the consumed victim's brain at their target. A Target within 10m must roll on the Shock Table unless they successfully resist with an Arcana + Willpower test. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, the Target must roll on the Shock Table an additional time choosing the more severe result.
Blood Feast
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: 1 round per Caster Level
Material: Freshly taken Innards
You hold the innards of a creature overhead, letting the gore run down your face and into your maw that inspires a ravenous bloodlust in you and your allies. For the Duration you and allies within 5m of you gain your caster level as a Bonus to melee damage. This bonus is doubled for damage from Unarmed or Natural Weapons. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, double the effective bonus from this spell.
Toothcracker
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 20
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: A piece of earth encrusted bedrock
The caster grinds their way through a hard, tooth-shattering lump of bedrock, bestowing the resilience of the earth upon themselves and their allies. Any number of targets within 20m gain +1 Resilience for the duration of the spell. You receive 1 Wound to the Gizzards. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all affected targets also cannot be stunned for the duration.
Charbelch
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Attack, Saving Throw, Combo-Ok
Duration: Instant
Material: A heart caked in gunpowder and slathered in battery acid
The caster ingests a heart cover in volatile ingredients as they channel the primal fire through their guts with only one place to escape from, an eruption of wet, sticky, viscous fire erupts from you. The caster make a ranged attack with the profile of a Flamer with the Toxic Property that does not jam. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, add +1k0 to the damage of this attack for each wound suffered.
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 20
Action: Half-Action
Keyword: Material, Guttural, Mind-Affecting, Saving throw, Combo-Ok
Duration: Instant
Material: A Whole, Fresh Brain
The caster gobbles down a helping of fresh, delicious brains. As they gurgle the grey matter down they let out a bellowing belch towards their foe, projecting the nightmares from the consumed victim's brain at their target. A Target within 10m must roll on the Shock Table unless they successfully resist with an Arcana + Willpower test. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, the Target must roll on the Shock Table an additional time choosing the more severe result.
Blood Feast
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: 1 round per Caster Level
Material: Freshly taken Innards
You hold the innards of a creature overhead, letting the gore run down your face and into your maw that inspires a ravenous bloodlust in you and your allies. For the Duration you and allies within 5m of you gain your caster level as a Bonus to melee damage. This bonus is doubled for damage from Unarmed or Natural Weapons. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, double the effective bonus from this spell.
Toothcracker
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 20
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: A piece of earth encrusted bedrock
The caster grinds their way through a hard, tooth-shattering lump of bedrock, bestowing the resilience of the earth upon themselves and their allies. Any number of targets within 20m gain +1 Resilience for the duration of the spell. You receive 1 Wound to the Gizzards. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all affected targets also cannot be stunned for the duration.
Charbelch
Gastromancy 2
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Attack, Saving Throw, Combo-Ok
Duration: Instant
Material: A heart caked in gunpowder and slathered in battery acid
The caster ingests a heart cover in volatile ingredients as they channel the primal fire through their guts with only one place to escape from, an eruption of wet, sticky, viscous fire erupts from you. The caster make a ranged attack with the profile of a Flamer with the Toxic Property that does not jam. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, add +1k0 to the damage of this attack for each wound suffered.
Gastromancy 3
Gorge upon the Arcane
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 25
Action: Reaction
Keyword: Guttural, Somatic
Duration: Instant
For you a battle among casters is an all you can eat buffet. You may use this spell as a reaction to counter a spell being cast, with the target number of this spell equal to the Magic roll of the caster of the target spell. If successful, you also gain temporary hit points equal to the level of spell you dispelled. These temporary hit points are lost before your true hit points and lost at the end of the scene. Casting this spell again replaces temporary hit points. It does not add. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, gain aura equal to the Wounds suffered until you lose the temporary hit points bestowed by this spell.
Bonecruncher
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 25
Action: Full-Action
Keyword: Material, Guttural, Attack, Somatic
Duration: Instant
Material: A Handful of Dry Bones
Shoveling dry bones into their mouth, the caster painfully crunches their way through femurs, ribs and skulls. As they point at their foes and spits their bloody curse, the enemy finds their own bones breaking within their body. One target within 30m takes 3k3 damage to a random hit location. For every raise you gain on this roll, you may copy this spell and attack the same or a different target. The target may not dodge this attack. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, you may copy this spell for each wound suffered.
Bloodbath
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: 1 round per caster Level
Material: Clumps of Miscellaneous Gore
Your gluttonous gulps of clotted gore only cultivate a thirst for more, causing new wounds to explosively haemorrhage blood in your presence. For the Duration all creatures within 6m of the caster(Friend or foe) suffer an additional wound from all sources. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, this spell affects all within 24m and inflicts an additional wound.
Bullgorger
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: The heart of a horned creature(such as a minotaur)
The Caster greedily devours the heart of a mighty horned beast, no doubt enjoying their feast of healthy blood and muscle whilst they imbue themselves and their fellows with the strength of the mighty beast. Any number of targets within 20m of the caster become frenzied as per the feat for the duration, for every two raises all targets regain 1 Hit Point. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all targets may ignore the penalties of being frenzied.
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 25
Action: Reaction
Keyword: Guttural, Somatic
Duration: Instant
For you a battle among casters is an all you can eat buffet. You may use this spell as a reaction to counter a spell being cast, with the target number of this spell equal to the Magic roll of the caster of the target spell. If successful, you also gain temporary hit points equal to the level of spell you dispelled. These temporary hit points are lost before your true hit points and lost at the end of the scene. Casting this spell again replaces temporary hit points. It does not add. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, gain aura equal to the Wounds suffered until you lose the temporary hit points bestowed by this spell.
Bonecruncher
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 25
Action: Full-Action
Keyword: Material, Guttural, Attack, Somatic
Duration: Instant
Material: A Handful of Dry Bones
Shoveling dry bones into their mouth, the caster painfully crunches their way through femurs, ribs and skulls. As they point at their foes and spits their bloody curse, the enemy finds their own bones breaking within their body. One target within 30m takes 3k3 damage to a random hit location. For every raise you gain on this roll, you may copy this spell and attack the same or a different target. The target may not dodge this attack. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, you may copy this spell for each wound suffered.
Bloodbath
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 10
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok
Duration: 1 round per caster Level
Material: Clumps of Miscellaneous Gore
Your gluttonous gulps of clotted gore only cultivate a thirst for more, causing new wounds to explosively haemorrhage blood in your presence. For the Duration all creatures within 6m of the caster(Friend or foe) suffer an additional wound from all sources. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, this spell affects all within 24m and inflicts an additional wound.
Bullgorger
Gastromancy 3
Test: Gastromancy + Willpower
Target Number: 15
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: The heart of a horned creature(such as a minotaur)
The Caster greedily devours the heart of a mighty horned beast, no doubt enjoying their feast of healthy blood and muscle whilst they imbue themselves and their fellows with the strength of the mighty beast. Any number of targets within 20m of the caster become frenzied as per the feat for the duration, for every two raises all targets regain 1 Hit Point. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all targets may ignore the penalties of being frenzied.
Gastromancy 4
Feast of the Fallen
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: Blood both from you and a hostile creature acting in the scene
The Caster mixes the vitae of their own and a foeman, ensuring that one will feed the other while the battle lasts. Both targets regain wounds equal to the number of wounds they inflict upon the other and vice versa for the duration. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, the hostile creature's static defense is reduced by the same amount for the duration.
Spinemarrow
Gastromancy 4
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural,Combo-Ok, Somatic
Duration: Instant
Material: A whole Spinal column
The caster hefts a whole spine aloft and greedily guzzles the blood and marrow from within, empowering themselves and their fellows. Any number of targets within 20m of the caster gain Temporary Hit Points equal to the Caster's Constitution + Willpower. These temporary hit points are lost before your true hit points and lost at the end of the scene. Casting this spell again replaces temporary hit points. It does not add. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, these temporary hit points do add.
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: Blood both from you and a hostile creature acting in the scene
The Caster mixes the vitae of their own and a foeman, ensuring that one will feed the other while the battle lasts. Both targets regain wounds equal to the number of wounds they inflict upon the other and vice versa for the duration. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, the hostile creature's static defense is reduced by the same amount for the duration.
Spinemarrow
Gastromancy 4
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural,Combo-Ok, Somatic
Duration: Instant
Material: A whole Spinal column
The caster hefts a whole spine aloft and greedily guzzles the blood and marrow from within, empowering themselves and their fellows. Any number of targets within 20m of the caster gain Temporary Hit Points equal to the Caster's Constitution + Willpower. These temporary hit points are lost before your true hit points and lost at the end of the scene. Casting this spell again replaces temporary hit points. It does not add. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, these temporary hit points do add.
Gastromancy 5
Trollguts
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: The Intestines of a Trow or other creature with regenerative qualities
Downing the utterly repulsive organs of a troll or regenerative creature, the caster can magically transfer the beast's supernatural healing ability unto themselves and their companions. Any number of targets within 20m of the caster gain Regeneration(1) trait. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, increase the regeneration trait's value by your Constitution.
Fleshcrave Curse
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: A Large Slab of Flesh
You lock eyes with a foe and tear into a slab of raw flesh, infecting them with a cannibal hunger that compels them to frenzied violence. A number of Targets equal to 1 + Number of Raises within 100m must make a TN 25 Arcana + Willpower Test or become inflicted with the Fleshcrave Curse.
While Inflicted with the Fleshcrave Curse the target hungers for Flesh. They Immediately drop any items or weapons they are holding and try to devour the nearest living being. The Only Actions they can take are actions with the Attack Subtype. All Targets Inflicted with the Fleshcrave Curse gain +Xk0 to their Weaponless Unarmed Attacks and Natural Weapons, where X is your Levels in Gastromancy. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all targets Automatically Fail the Arcana Test.
Voracious Maw
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Full-Action
Keyword: Guttural, Combo-Ok, Somatic
Duration: Until Sated
Your great hunger manifests itself, splitting the ground open to reveal a tooth-filled pit that devours anyone nearby until it is sated. The Caster designates a 50meter square area of the ground within 100m to create a 30m deep maw of toothy, hungry earth, those who attempt to walk through the area or have the spell cast at their feet must make a TN 25 Acrobatics + Dexterity test. Those who fail, fall prone and inside the maw. Any who attempt to move or escape the maw must repeat the Acrobatics test.
At the start of each of the caster's turns, note the total Size of all creatures within the affected area. If it is less than your Gastormancy Level*10, the Maw is Hungry and deals 5k5 R, Pen 6 damage to all creatures within the area. If it is more than your Gastormancy Level*10, the maw becomes Sated closing immediately and violently inflicting 7k7 R, Pen 6 damage to all creatures still in the area of the maw and they are now affected Snared as they are buried beneath the closing earth.
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: The Intestines of a Trow or other creature with regenerative qualities
Downing the utterly repulsive organs of a troll or regenerative creature, the caster can magically transfer the beast's supernatural healing ability unto themselves and their companions. Any number of targets within 20m of the caster gain Regeneration(1) trait. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, increase the regeneration trait's value by your Constitution.
Fleshcrave Curse
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Half-Action
Keyword: Material, Guttural, Combo-Ok, Somatic
Duration: One Scene
Material: A Large Slab of Flesh
You lock eyes with a foe and tear into a slab of raw flesh, infecting them with a cannibal hunger that compels them to frenzied violence. A number of Targets equal to 1 + Number of Raises within 100m must make a TN 25 Arcana + Willpower Test or become inflicted with the Fleshcrave Curse.
While Inflicted with the Fleshcrave Curse the target hungers for Flesh. They Immediately drop any items or weapons they are holding and try to devour the nearest living being. The Only Actions they can take are actions with the Attack Subtype. All Targets Inflicted with the Fleshcrave Curse gain +Xk0 to their Weaponless Unarmed Attacks and Natural Weapons, where X is your Levels in Gastromancy. If you suffered Wounds from the Guttural Keyword on this spell's Focus test, all targets Automatically Fail the Arcana Test.
Voracious Maw
Gastromancy 5
Test: Gastromancy + Willpower
Target Number: 25
Action: Full-Action
Keyword: Guttural, Combo-Ok, Somatic
Duration: Until Sated
Your great hunger manifests itself, splitting the ground open to reveal a tooth-filled pit that devours anyone nearby until it is sated. The Caster designates a 50meter square area of the ground within 100m to create a 30m deep maw of toothy, hungry earth, those who attempt to walk through the area or have the spell cast at their feet must make a TN 25 Acrobatics + Dexterity test. Those who fail, fall prone and inside the maw. Any who attempt to move or escape the maw must repeat the Acrobatics test.
At the start of each of the caster's turns, note the total Size of all creatures within the affected area. If it is less than your Gastormancy Level*10, the Maw is Hungry and deals 5k5 R, Pen 6 damage to all creatures within the area. If it is more than your Gastormancy Level*10, the maw becomes Sated closing immediately and violently inflicting 7k7 R, Pen 6 damage to all creatures still in the area of the maw and they are now affected Snared as they are buried beneath the closing earth.