chippo
Full Member
<Insert dead meme>
Posts: 211
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Post by chippo on Oct 24, 2021 21:08:35 GMT -6
+500
-50 Skill: Crafts 2 -150 Skill: Weaponry 4 (specialty tbd) BEGIN: Mercenary -100 Feat: Speak Language (Saurian) -100 Feat: Weapon Prof (Basic) -100 Feat: Sound Constitution COMPLETION: Mercenary, +2 HP
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Post by Amalvi on Oct 25, 2021 8:32:35 GMT -6
<style>0</style>+500xp
- 100 spell book: Healing=Close wounds - 100 spell book: Healing=Death Ward - 100 skill focus= forbidden lore = Demonic - 100 research Finish archivist 2: Researcher extracurricular study: Necromancy 1= unraveling bolt Enter Archivist 3: Archivist - 100 Photokinesis 2=Energy ray
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Post by insertnamehere on Oct 27, 2021 22:39:00 GMT -6
+500 xp
-100 Feat: Armor Proficiency (Medium) -100 Feat: Sound Constitution -100 Feat: Weapon Proficiency (Ranged 2) -100 Feat: Hardy Completed Krazy Ivan Class (Book 2) +1 to HP
Starting Hunter Class (Book 2) -100 Feat: Weapon Focus (Boltgun)
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Post by ScrapyardDragon on Nov 4, 2021 22:15:35 GMT -6
just a heads up, we're using the free style points rule from here
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Post by insertnamehere on Nov 4, 2021 22:53:06 GMT -6
+500 xp
-50 Skill: Athletics 2 -50 Skill: Stealth 2 -100 Feat: Catfall -100 Feat: Lead Fingers -100 Feat: Trance Completed Hunter Class (Book 2) +2 to Stealth tests to remain hidden while staying still.
Starting Marksman Class -100 Feat: Weapon Specialization (Boltgun)
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chippo
Full Member
<Insert dead meme>
Posts: 211
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Post by chippo on Nov 4, 2021 23:36:59 GMT -6
+500
-300 Characteristic: Wisdom 4 -200 Power Stat: Mastery 2 BEGIN: Fight Guy
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Post by GuardianTempest on Nov 4, 2021 23:37:41 GMT -6
+500 XP
-100 Feat: Spell Might COMPLETION: Trial Participant, +1 to Umbrakinesis BEGIN: Riflemancer -100 Magic School: Cryokinesis 1-2 -200 Power Stat: Gnosis 1-2 -100 Feat: Elemental Shot I (Fire)
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Post by Amalvi on Nov 5, 2021 5:08:48 GMT -6
+500xp
- 400 Power stat 3 Banking 100xp
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Post by insertnamehere on Nov 11, 2021 22:13:32 GMT -6
+500xp
-100 Feat: Far Shot -100 Feat: Zen Shooting Completed Marksman Class +2 to Stealth tests to remain hidden while staying still.
Starting Initiate Class -100 Feat: Peer (Tech-Priests) -100 Feat: Divine Ministration -100 Feat: Minor Magic
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Post by GuardianTempest on Nov 11, 2021 22:14:57 GMT -6
+500 XP
-100 Feat: Evasion -100 Feat: Minor Magic (Healing) -100 Feat: Weapon Proficiency (Ranged 2) COMPLETION: Riflemancer, +1 use of E-Shot I -100 Magic School: Umbratheurgy 1-2 -100 Magic School: Healing 1-2
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Post by Amalvi on Nov 12, 2021 18:19:38 GMT -6
+500XP -200 Healing 3: vaccination -200 Transmutation 3: curse of rust -200 Photkinesis 3: luminous assassin
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chippo
Full Member
<Insert dead meme>
Posts: 211
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Post by chippo on Nov 13, 2021 9:12:55 GMT -6
+500
-150 Skill: Athletics 4 -150 Skill: Ballistics 4 -100 Feat: Crushing Blow -100 Feat: Swift Attack
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Post by Amalvi on Nov 13, 2021 14:07:41 GMT -6
Post for the Summoning Materia adquired by Tohyo level 1 pow: 1 fin: 2 res: 1 skills: medicae, acrobatics type: Daemon (phasing, stuff of nightmares) magic: healing: (cure minor wounds) (1) Shield Other (1) Boon (1) traits: Flying (1 point), phasing, Stuff of nightmares size: 2 Resilience: 3 SD: 18 HP: 5 resolve: 2 speed: 3 resource: 3
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Post by GuardianTempest on Dec 10, 2021 0:12:45 GMT -6
+500 XP
-100 Skill: Arcana 2-3 -100 Skill: Common Lore 1 BEGIN: Spirit Swordsman -200 Characteristic: Charisma 2-3 Time to save up XP so when I hit Level 5 I can dump it all into Elemental Gearbolt
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Post by insertnamehere on Dec 10, 2021 0:19:38 GMT -6
+500
-100 Feat: Hatred (Heretics) -100 New Skill: Academic Lore 1 -100 New Skill: Crafts 1 -50 Skill: Academic Lore 2 -50 Skill: Crafts 2 -50 Skill: Medicae 2 Complete Initiate Class Stealth Specialty: Hiding
Started Compensator Class
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