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Post by Divergent Reality on Aug 9, 2018 5:55:28 GMT -6
Many travelers of The Wheel find themselves on the ground often, be it due to clumsiness, taking careful aim or lying down because they want to. Sometimes these folks need to krump a few heads at a moment's notice, even when lying down on the job. They reach a combat style known as the Ravenous Opossum, they may look helpless, it is all a ruse.
A Setting Sun Alternative
Level 1: Apprentice Weapon (Ordinary): Use Ordinary weapons in your martial maneuvers. Action (Stand): Use Stand actions in martial maneuvers. Any attack-related advantages applied to this special attack are applied to your next attack. That attack may not be a Special Attack.
Level 2: Initiate Catching Up (-2): You are Immobile for a round after using this attack. Hit a Weak Spot 2: If this attack deals Wounds the target is Dazzled until the end of their next turn.
Level 3: Journeyman Skill (Persuasion) (-1): As part of this attack, make a Persuasion test against the Static Defense of the target. If it fails, the attack fails. Shove Around 2: If this attack deals Wounds, you and the target trade spaces.
Level 4: Master Mastery (Flopping Fish): You no longer grant a Combat Advantage and suffer no penalty to Dodging while Prone. Standing no longer Provokes. Shoryuken 3: After successfully hitting an opponent they are knocked straight back 3 meters. They also fall prone if they fail an Dexterity check TN Damage dealt.
Level 5: Grandmaster Grinding Wheel 4: Attack all adjacent foes with a standard attack. If hit, they fall prone if they fail an Dexterity check TN Damage dealt. These attacks may not be a separate special attack.
Edit in turquoise
18 Jan 2021: Removed poorly ported tables 04 Oct 2021: Reworded Flopping Fish
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