Divine Agent - The Hidden Blade
Aug 11, 2019 14:43:20 GMT -6
Post by Traskus on Aug 11, 2019 14:43:20 GMT -6
Characteristics: | Fellowship, Willpower, Wisdom |
Skills | Acrobatics, Arcana, Athletics, Ballistics, Charm, Common Lore, Crafts, Deceive, Disguise, Forbidden Lore, Larceny, Perception, Scrutiny, Stealth, Weaponry |
Sword Schools: | Shadow Hand, Shrinking Violet |
Completion Bonus: | +1 to rolls you aid via aid another |
Level | Title | Prerequisites | Class Feats |
1 | Officio Inductee | Forbidden Lore 2, Stealth 2 | Blind Fighting Cooperate and Coordinate Danger Sense Minor Magic (Healing) Weapon Proficiency (melee 2) *Dogma Votary *Weapon proficiency (ordinary) |
2 | Death Cultist | Forbidden Lore 2, Stealth 3, Cooperate and Coordinate | Armor Proficiency (light) Catfall Evasion Skill Focus (any) *Dogma Votary *Sound Constitution |
3 | Divine Agent | Forbidden Lore 3, Stealth 3, Catfall | Back Stab Faith Healing Quick Draw Sense Motive Sneak Attack *Dogma Votary *Sound Constitution |
4 | Temple Assassin | Forbidden Lore 4, Stealth 4, Sneak Attack | Jaded Skill Focus (any) Sleuth by Example Sound Constitution Step Aside *Armor Proficiency (medium) |
5 | Red Right Hand | Forbidden Lore 5, Stealth 5, Sleuth by Example | Armor of Contempt Bloody Path Channel Divinity Harbinger of Faith Skill Focus (any) Sound Constitution *Fearless |
NEW Feats!
Bloody Path
As you run across the battlefield, some people try to shoot or shank you. You shank them right back. Once per turn, when someone makes an attack of opportunity against you, you can make an attack of opportunity against them too. This opportunity attack does not provoke opportunity attacks.
Channel Divinity
You may spend a hero point to gain a static bonus to one roll equal to your devotion this turn. If the roll fails (or if the damage roll fails to inflict wounds on the target), the hero point is refunded.
Dogma Votary
You were trained to protect the faith, not understand it. You learned that on your own time. Choose one advanced skill. This skill is treated as basic and you suffer no penalties for not having dots in the skill. This feat may be taken multiple times, choosing a different option each time.
Faith Healing
When casting healing spells, you may forego healing hp to instead grant the target 3 temporary hit points per hp that would have been granted. These temporary hit points are reduced from the character's total before their actual hp and are lost at the end of the scene.
Harbinger of Faith
The lord giveth most unto those who give of themselves. When aiding another, you may also spend a hero point gain the benefits of the aid another action once per turn. This includes roll bonuses, martial technique bonuses, and the like.
Sleuth by Example
The group is only as stealthy as their least stealthy individual. You make sure that's a tie. Up to (stealth) present allies may use your dots in stealth in place of their own for the scene.
Sense Motive
You may perform a scrutiny roll with a tn equal to the target's mental defense. If you succeed, you know the target's alignment. Two raises tell you what their devotion is.
OLD NEW Feats!
Cooperate and Coordinate (Consultant)
Your Aid Another actions provide an extra +0k1.