Option - School Equivalency
Jan 7, 2019 13:05:13 GMT -6
Post by Amanojyaku on Jan 7, 2019 13:05:13 GMT -6
The following tables are titled with the "core" sword schools found in the books provided by LawfulNice, along with their associated weapon group, action, and key skill. The tables themselves list the "equivalent" schools found in these forums, along with their own associated weapon groups, actions, and key skills. When playing with this optional rule, a character taking his first level in a class that grants a "core" school may instead take an "equivalent" school from the list beneath it, or vice-versa. This choice is forever; if you enter the Feral class and choose to take Infernal Monster instead of Tiger Claw, you can never take Tiger Claw as a Barbarian!
A Note to Users: This thread will remain locked. If you notice anything that needs added, PM me with it.
A Note to Users: This thread will remain locked. If you notice anything that needs added, PM me with it.
Desert Wind (Syrneth/Called Shot/Athletics) | |||
Name | Weapon Group | Action | Key Skill |
Dust Eater | Ordinary | Called Shot | Acrobatics |
Eldritch Advent | Ordinary | Focus Power | Arcana |
Elemental Onslaught | Two-Handed | Elemental Shot | Arcana |
Eternal Engine | Chain | Charge | Drive |
Platinum Perfect | Syrneth | Dodge | Deceive |
Raging Storm | Cavalry | Knock Down | Command |
Rising Revengeance | Chain | Called Shot | Perception |
Royal Flush | Thrown | Feint | Arcana |
Shattered Mirror | Parrying | Fight Defensively | Crafts |
Time Turner | Syrneth | Feint | Performer |
Unquiet Grave | Syrneth | Called Shot | Forbidden Lore |
White Reaper | Syrneth | Fight Defensively | Stealth |
Devoted Spirit (Flails/Aid Another/Medicae) | |||
Name | Weapon Group | Action | Key Skill |
Ageless Vendetta | Parrying | Shift | Intimidation |
Confused Turtle | Shields | Parry | Common Lore |
Dendroid Physician | Chain | Aim | Medicae |
Deus Vult | Sanctified | All-Out Attack | Command |
Primal Fealty | Ordinary | Aid Another | Animal Ken |
Tempered Steel | Brawl | Full Defense | Persuasion |
Viae Furoris | Daemonic | Delay | Forbidden Lore |
Diamond Mind (Fencing/Feint/Scrutiny) | |||
Name | Weapon Group | Action | Key Skill |
Ancestral Blossom | Brawl | Shift | Perception |
Ancient Temple | Fencing | Multiple Attacks (Launcher) | Crafts |
Flow to Demise | Cavalry | Multiple Attacks (Finisher) | Scrutiny |
Infinite Choir | Fencing | Half Move | Acrobatics |
Rope Trick | Flails | Delay | Deceive |
Shattered Sword | Two-Handed | Disarm | Larceny |
Iron Heart (Ordinary/Aim/Perception) | |||
Name | Weapon Group | Action | Key Skill |
Freedom Flight | Ordinary | Maneuver | Perception |
Lion Heart | Trigger | Reload | Ballistics |
Patient Storm | Ordinary | Aim | Perception |
Promised Victory | Artifact | All-Out Attack | Command |
Royal Arsenal | Ordinary | Ready | Performer |
Solar Science | Brawl | Called Shot | Athletics |
Setting Sun (Brawl/Fight Defensively/Deceive) | |||
Name | Weapon Group | Action | Key Skill |
Broken Home | Improvised | Ready | Crafts |
Dancing Leaf | Parrying | Dodge | Acrobatics |
Drunken Demon | Improvised | Dodge | Acrobatics |
Foxhound Protocol | Brawl | Grapple | Athletics |
Ravenous Opossum | Ordinary | Stand | Persuasion |
Sapphire Splash | Brawl | Bull Rush | Athletics |
Show Stopper | Brawl | Grapple | Performer |
Shadow Hand (Parrying/Ready/Stealth) | |||
Name | Weapon Group | Action | Key Skill |
Carnal Blossom | Parrying | Feint | Performer |
Dark Edge | Daemonic | Shift | Forbidden Lore |
Golden Riverside | Syrneth | Disarm | Larceny |
Killer Doll | Thrown | Multiple Attacks (Finisher) | Performer |
Metro Holografix | Gear | Use A Skill | Tech-Use |
Mirror Shades | Implanted | Ready | Tech-Use |
Serene Tempest | Ordinary | Ready | Scrutiny |
Thieves' Honour | Improvised | Shift | Larceny |
Thorn Dance | Parrying | Multiple Attacks (Finisher) | Medicae |
Stone Dragon (Two-Handed/Bull Rush/Intimidation) | |||
Name | Weapon Group | Action | Key Skill |
Chthonic Serpent | Flails | Grapple | Crafts |
Executioner's Calling | Two-Handed | All-Out Attack | Perception |
Forged Needle | Brawl | All-Out Attack | Athletics |
Hulking Hurler | Thrown | Knock Down | Brawl |
Ocean Soul | Cavalry | Bull Rush | Athletics |
Raging Locomotive | Brawl | Charge | Athletics |
Twisted Metal | Vehicle (Melee) | Punch It | Tech-Use |
Wandering Avalanche | Two-Handed | Full Defense | Athletics |
Tiger Claw (Chain/All-Out Attack/Acrobatics) | |||
Name | Weapon Group | Action | Key Skill |
Black Bane | Two-Handed | All-Out Attack | Athletics |
Bloody Valentine | Parrying | Charge | Persuasion |
Cruel Mercy | Chain | All-Out Attack | Performer |
Dark Messiah | Brawl | Multiple Attacks (Launcher) | Intimidation |
Erymanthean Boar | Brawl | Multiple Attacks (Launcher) | Animal Ken |
Infernal Monster | Brawl | All-Out Attack | Intimidation |
Thousand-Wounds Gear | Chain | Fight Defensively | Tech-Use |
Twisting Flesh | Brawl | All-Out Attack | Forbidden Lore |
White Raven (Cavalry/Charge/Command) | |||
Name | Weapon Group | Action | Key Skill |
Changing Future | Artifact | Aim | Arcana |
Cubicle Crusader | Ordinary | Aid Another | Academic Lore |
Dread Crown | Two-Handed | Knock Down | Intimidation |
Flashing Flourish | Fencing | Feint | Charm |
Golden Lion | Ordinary | Aid Another | Command |
Riding Justice | Brawl | Called Shot | Performer |
Roller Mobster | Ordinary | Punch It | Athletics |
Scarlet Bravura | Cavalry | Charge | Performer |
Shrinking Violet | Ordinary | Aid Another | Persuasion |