Hunter
Sept 25, 2018 17:28:28 GMT -6
Post by Amanojyaku on Sept 25, 2018 17:28:28 GMT -6
Characteristics: Dexterity, Wisdom, Willpower
Skills: Acrobatics, Arcana, Athletics, Ballistics, Brawl, Common Lore, Crafts, Forbidden Lore, Intimidation, Perception, Scrutiny, Stealth, Weaponry
Sword Schools: Diamond Mind, Iron Heart
Gun Kata: Point Blank, Tin Star
Level Completion: +1 to all Willpower tests.
Victim
Level: 1
Prerequisites: Arcana 1 OR Forbidden Lore 1, Perception 2
Feats:
Hatred (Any)*
Light Sleeper
Jaded
Paranoia
Unseen Sense (Any)
Weapon Proficiency (Any)*
Survivor
Level: 2
Prerequisites: Arcana 2 OR Forbidden Lore 2, Perception 3, Unseen Sense (Any)
Feats:
Armor Proficiency (Light)*
Two Weapon Fighting
Zen Shooting
Esoteric Armory
Expert Tracker*
Quick Draw
Tracker
Level: 3
Prerequisites: Arcana 3 OR Forbidden Lore 3, Perception 4, Esoteric Armory
Feats:
Fleet of Foot
Fast Reflexes*
Inquisitorial Eye
Evasion
Strong Minded
Unseen Sense (Any)*
Hunter
Level: 4
Prerequisites: Arcana 4 OR Forbidden Lore 4, Perception 5, Inquisitorial Eye
Feats:
Death Before Defeat
Hard Target
Trusty Sidearm*
Improved Esoteric Armory
Luck
Swift Attack OR Double Tap
Slayer
Level: 5
Prerequisites: Arcana 5 OR Forbidden Lore 5, Perception 5, Improved Esoteric Armory
Feats:
Expanded Knowledge
Fearless*
Weapon Focus (Any)
Just as Planned
Skill Focus (Any)
Unseen Sense (Any)*
FEATS
Unseen Sense
Groups: Undead, Ephemeral Entities, Witches, etc.
You've got a particular 'sense' for certain supernatural critters. Your hand twitches funny, or a chill goes up your spine when it's near. When you purchase this feat, determine what type of creature it applies to. Your 'sense' acts up whenever this creature is near you, regardless of how they try to hide. This feat can be purchased multiple times, selecting a new type of monster each time.
Esoteric Armory
Every bullet comes with a splinter of holy oak and a drop of holy water. When you are dealing damage to a creature that has special healing or resilience that is bypassed by E-type damage, treat your weapon's damage as that type.
Inquisitorial Eye
Your ability to root out the supernatural borders on the supernatural itself. You can spend a Hero Point to look past any magical or mundane illusions that would trick the senses or disguise the nature of a supernatural creature for a scene.
Improved Esoteric Armory
Saints' bones, rock salt, prayer strips - you name it, it's loaded in your shotgun. If you are attacking to a creature with a weapon that is anathema to them (silver for werewolves, cold iron for fae, holy items for daemons), increase the damage of your weapon by +0k1.
Trusty Sidearm
Select a non-Artifact weapon you own that is of Uncommon rarity or lower. It gains the narrative protection of an Artifact. If ever lost or destroyed, you can either find a replacement in a day or apply this feat to a different weapon you have.