Mystic
Aug 14, 2018 22:03:38 GMT -6
Post by GuardianTempest on Aug 14, 2018 22:03:38 GMT -6
Homebrew Class: Mystic
Characteristics: Wisdom, Dexterity, Composure
Skills: Acrobatics, Animal Ken, Arcana, Athletics, Brawl, Common Lore, Forbidden Lore, Medicae, Perception, Persuasion, Scrutiny
Sword Schools: Ancestral Blossom, Devoted Spirit
Magic Schools: Abjuration, Healing, Transmutation
Bonus for Completion: Soul of Temperance provides an additional +1 Aura
Ascetic
Level: 1
Prerequisites: Arcana 2, Brawl 2, Perception 1
Feats:
Pure Faith
Soul of Temperance
*Spell Might
Unarmed Warrior
Wholeness of Body
*Weapon Proficiency (Basic)
Anchorite
Level: 2
Prerequisites: Arcana 3, Brawl 3, Perception 2, Soul of Temperance
Feats:
Chem Geld
Combat Sense
*Common Sense
*Zen Dodging
Ki Strike
Meditation
Strong Minded
Mystic
Level: 3
Prerequisites: Arcana 3, Brawl 3, Perception 3, Ki Strike, Strong Minded
Feats:
Calm the Winds OR Divine Ministration
Channel Energy
Diamond Body
*Guardian OR Swift Attack
*Nerves of Steel
Spell Parry
Venerable Sage
Level: 4
Prerequisites: Arcana 4, Brawl 4, Perception 4, Channel Energy, Diamond Body
Feats:
*Absolution
Daggerspell Stance OR Sword Beam
Perfect Self
Unarmed Master
*Wall of Steel
Ascendant Master
Level: 5
Prerequisites: Arcana 5, Brawl 5, Perception 5, Daggerspell Stance OR Sword Beam, Soul of Temperance
Feats:
Adamant Will
Armor of Contempt
*Counter Attack
Feather Step
Return Postage OR Stop the Tide
Spell Shield
*Step Aside
UNIQUE FEATS
Soul of Temperance
Your spirit is refined and tempered with great fortitude, giving you Aura equal to your Wisdom.
OTHER HOMEBREW FEATS
Adamant Will (Warlock)
Your force of will is such that it grants you an additional raise on all opposed tests as part of spells or feats that deal with spells (such as Redirect the Hurricane).
Calm the Winds (Warlock)
If you would suffer any type of Psychic Phenomena, you may spend resource points up to your level. Doing so allows you to adjust the roll of Psychic Phenomena by up to 5 points per resource point spent.
Return Postage (Warden)
You write upon it return to sender: address unknown. When you are targeted by an enemy with an effect requiring a saving throw, you may spend a Hero point to have the attacker need to save against the same tn as well.
Stop the Tide (Warlock)
If you would cause or be affected by Psychic Phenomena, you can spend a Hero Point to stop it from occurring at the time the Psychic Phenomena is caused.
Zen Dodging (Gunfighter Saint)
You aren't quick to react, you just see it coming sooner. You may use Perception in place of Acrobatics when dodging.