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Post by GuardianTempest on Aug 2, 2022 22:17:51 GMT -6
Basically you can't add restrictions if they would have no effect on the attack.
But I thought Berserkx meant reducing the damage roll to 1k1, not eliminating it outright. So a 1k1 damage roll is a nonissue to a sufficiently armored character.
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asher
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Post by asher on Aug 3, 2022 5:06:47 GMT -6
This is obviously a bias opinion because I want to use it but I feel like you shouldn’t have to hit your own SD when attacking your, definitely for hitting willing teammates, you still need to be able to aim but put your gun to right your head, pulling the trigger and missing seems exceedingly stupid. Also what about attacking your self multiple times in a row will the adrenalize keep stack. I’m honestly fine if it doesn’t but that should definitely be stated
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Post by berserkx33 on Aug 3, 2022 7:47:08 GMT -6
...no, it is literally baked into the rules for building trick shots. If you choose to not deal damage with the attack, you cannot make it a trick shot that has any restrictions that affect dealing damage. It doesn't need to be mentioned here, it is already a universal rule. EDIT: Book 2 is, once again, stupidly incomplete on this score. Fucking hell, LN. LMAO, yeah, that is where the disconnect was happening.
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Post by GuardianTempest on Aug 3, 2022 9:28:10 GMT -6
This is obviously a bias opinion because I want to use it but I feel like you shouldn’t have to hit your own SD when attacking your, definitely for hitting willing teammates, you still need to be able to aim but put your gun to right your head, pulling the trigger and missing seems exceedingly stupid. Also what about attacking your self multiple times in a row will the adrenalize keep stack. I’m honestly fine if it doesn’t but that should definitely be stated There was some miscommunication. I thought the proposed cheese strat was for other allies to shoot you so you have your actions to make the most of the boost. And yes, I agree on auto-hitting yourself but needing an attack roll for teammates. Also, I thought Traskus was clear with this but it's in the core rules that bonuses from the same source don't stack unless they say they do. It's right before the glossary in Book 1. Otherwise Vampires could get +3 Strength multiple times. And whether you shoot yourself multiple times or have different people shoot you, the bonus does not stack. It's part of the default rules so it went unstated. You could combine Adrenalize with a spell or another Gun Kata perk that boosted damage—but the wording did say "hit" so Aid Another is out of the question. And another thing, Elemental Gearbolt sets the precedent that only ONE attack of the Multiple Attacks action gets the bonuses, not all of it. Otherwise Fan the Hammer + Exit Wound Kata would be the strongest build in the game. Ah, but don't worry. There are still some secret synergies. The Sleepless homebrew exaltation doesn't spend resource points, but gain it upon use (Fatigue).
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asher
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Post by asher on Aug 3, 2022 11:20:56 GMT -6
On the topic of exit wound since it replaces damage with straight up lose of life that means you can’t take minus to roll and keep restrictions
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Post by Amanojyaku on Aug 3, 2022 11:28:54 GMT -6
For damage, yes (and also can't affect Penetration). The attack roll is still fair game.
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asher
New Member
Posts: 36
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Post by asher on Aug 3, 2022 11:41:17 GMT -6
Well dang I’ll need to retool some trick shots I have then
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Post by berserkx33 on Aug 3, 2022 14:10:16 GMT -6
Basically you can't add restrictions if they would have no effect on the attack. But I thought Berserkx meant reducing the damage roll to 1k1, not eliminating it outright. So a 1k1 damage roll is a nonissue to a sufficiently armored character. Yeah, that can be used too. Like, there are ways to metagame that with a strong enough weapons for sure. But than it might just be for fun stuff at that point.
Also, I really love that school just to point that out. I can easily think a Battle Doctor class completely based around that school alone.
I still have to read the homebrew stuff (I have been creating an autosheet on Google Sheets, so I have been adding every single thing from the book that might go into a sheet first, and it has been helping jog my memory of the system.
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Post by Traskus on Aug 3, 2022 14:27:58 GMT -6
Something convenient about this is when it’s over I can change hippocratic oath as needed, too.
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Post by Dannakar on Aug 3, 2022 15:55:23 GMT -6
If it needs to be fair doesn't every exaltation have a power stat you could have that be used. The target need that amount for the power stat in order for the effect to go off.
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Post by GuardianTempest on Aug 3, 2022 18:31:28 GMT -6
If it needs to be fair doesn't every exaltation have a power stat you could have that be used. The target need that amount for the power stat in order for the effect to go off. Assuming that this will only be used by the players and exalts. The player might need to use it on an NPC to keep them alive, or when enemies have to hype each other up. Support options aren't exclusively meant for player use. Although that is a potential neat drawback.
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Post by GuardianTempest on Nov 29, 2022 1:45:12 GMT -6
Is the Fatigue removal by Adrenalize also temporary? If not, it should be in a separate sentence.
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