Bomber
Aug 11, 2018 9:16:14 GMT -6
Post by Marr965 on Aug 11, 2018 9:16:14 GMT -6
Characteristics | Intelligence, Dexterity, Composure |
Skills | Academic Lore, Athletics, Crafts, Intimidation, Larceny, Perception, Tech-Use |
Completion Bonus | +1 to all tests made to use Bomb Technician and Bomb Tinker. |
Level | Title | Prerequisites | Feats |
1 | Bomber | Crafts 2 Tech-Use 1 | Bomb Technician Bomb Tinker Detonation Blindspot Foresight Luck *Skill Focus (Crafts OR Tech-Use) |
2 | Demolitionist | Crafts 3 Tech-Use 2 Bomb Tinker | Bomb Tinker Double Your Fun Jaded Maxim 3 Scavenger |
3 | Twitch | Crafts 4 Tech-Use 3 Bomb Tinker (two times) | Bomb Tinker Fleet of Foot Scorched Earth Sound Constitution Uncivil Engineer *Pull the Pin |
4 | Irontech Destroyer | Crafts 5 Tech-Use 4 Bomb Tinker (three times) | Bomb Tinker Demo Suit Sound Constitution Cloud Kill OR Shock Storm *Skill Focus (Crafts OR Tech-Use) |
5 | Planet Buster | Crafts 5 Tech-Use 5 Bomb Tinker (four times) | Bomb Tinker Bomb Tinker Specialized Tools Spellbomb |
New Feats
Bomb Technician
Your expertise extends not just to setting bombs up, but also to defusing them. You may make a Tech-Use + Intelligence test to defuse bombs and disarm traps, with a TN equal to the result of the test to set them up. Failing this test by more than 1 check causes the bomb to explode or the trap to go off, inflicting its damage as normal, to you if it doesn't have the Blast quality.
Bomb Tinker
Choose a Grenade. You may make a Crafts + Intelligence test which takes two rounds and has a TN equal to the Wealth TN of that weapon in order to craft and set a bomb with the damage profile of that weapon, which detonates when your choice of the following happens: a fixed timer expires; you take a Free action when it's your turn; anything enters a certain radius of the bomb after a certain length of time, both chosen when you set the bomb. If you fail this test by more than 2 checks, instead the bomb detonates in your face, inflicting its damage profile as it normally would. This feat may be taken multiple times, choosing a different Grenade each time.
Cloud Kill
Your bombs made using Bomb Tinker which deal damage gain the Toxic quality.
Demo Suit
It's got blast plating for a reason. Increase your Resilience against weapons with the Blast quality by 1.
Detonation Blindspot
Gently does it... By making a TN 20 Perception + Wisdom test, you can identify blind spots in traps and bombs, enabling you to reach them in order to disarm them without setting them off.
Double Your Fun
Well, okay, maybe not double, per-se. Your bombs made using Bomb Tinker deal +1k0 damage, if they deal damage at all.
Maxim 3
"An ordnance technician at a dead run outranks everyone." If you fail the test for Bomb Tinker, you may make an immediate Shift action, before the bomb explodes (or not, as the case may be).
Pull the Pin
You're going to go out on your own terms: WITH A BANG! Whenever you take Critical Damage, you may choose to immediately detonate a Frag Grenade, with its blast centred on you. Any critical damage this inflicts cannot cause this feat to trigger.
Scorched Earth
Big boom, BIG boom, bumpty-bumpty-bump! Your bombs made using Bomb Tinker gain Blast (1), or increase their Blast rating by 1 if they already have Blast.
Shock Storm
Your bombs made using Bomb Tinker gain the Shocking quality.
Spellbomb
Bee owe emm bee. Oh, wait, the other kind of spell. You may apply Elemental Shot effects to bombs made using Bomb Tinker.