Fairy
Oct 26, 2018 15:51:56 GMT -6
Post by accidentalbystander on Oct 26, 2018 15:51:56 GMT -6
[Posted by Judanas here, long since abandoned.]
Fairies are a tiny race, often spoken of but rarely seen. They were formed by nature herself, their blood flows with magic itself and they can fly with but at thought...unfortunately it also means that, in such a small race, there isn't much room for a brain. They are found in deep forests or near the ocean or...anywhere really. Fairies can appear anywhere that nature resides. It is even rumored that some have been sighted in the Umbra, playing happily among the dead.
Fairies normally care little for gods, falling under the purview of Luna more often than not but worshiping whoever won't bother them much and is easygoing. Fairies of Khorne are more than a little terrifying.
Physical Characteristics
Average Height: 0.3-1.0m
Average Weight: 5-10kg
Languages: Trade, Spirit-tongue
Common Personality Traits: Mischievous, vengeful, playful, emotional
Common Physical Traits: Strangely colored hair and eyes, slight figures, constant cheerful expressions.
Example Names: Alyssa, Rossetta, Iridessa, Daiyousei, Fawn, Ada
Racial Statistics
Characteristic Bonus: +1 to Dexterity or Charisma
Skill Bonus: +1 to Arcana and Deceive
Power: Happy Thoughts: While conscious, Fairies have Flyer equal to their normal speed.
Size: 2
Racial Feats:
Fairy Dust [Fairy]: You may spend a Half Action to grant all adjacent allies Flyer equal to their normal speed until the end of your next turn.
Strongest [Fairy]: Fairies have a resilience that belies their physical size. They gain Armour and Aura equal to their Level + 3. If you have another source of Armour or Aura it stacks with the other source but only at half rate, rounded up.
Hey! Listen! [Fairy]: Flighty as fairies are, they can sometimes make everyone else see what is only obvious to an empty mind. You may spend a Hero Point to automatically pass any Perception check and allow all allies within earshot to use your Perception result.
Reconstitution [Fairy, Paragon]: Fairies are notoriously fast healers. Unless a ritual is performed to prevent it (and a Fairy can burn Hero Points to foil this ritual), a "dead" Fairy simply reforms later, spending about a week in some strange fairy limbo before its body reassembles perfectly in a safe place. Doing this, however, does cost what little mind a Fairy has... the process eats away at its memory, costing a dot of Wisdom each time the Fairy dies and restores itself. You can buy back the lost Wisdom normally. (credit to Amanojyaku)
Physical Qualities
Fairies are as varied as nature itself; this is due to the fact they are formed fully grown, not born. Fairies tend to have appearances related to where they were formed, with fairies formed near rocks being stockier and brown haired for example, while a fairy formed by the sea may be blond haired, blue eyed and totally tanned dude.
It is unknown how long fairies live. Some have been sighted living centuries but as a whole they live short violent lives.
Playing a Fairy
Fairies are inquisitive and generally friendly lot, though their weak sense of right and wrong matches their childlike nature. Many fairies would as soon ruin someone who makes them mad as help someone who said something nice. This nature along with their own fragility leads to an exceptionally high mortality rate.
Fairies do not die when they are killed...not quite. Soon after their death they are formed again where they were first made. They are still aware of who they were, vaguely, though their memories are hazy, that of someone else rather than themselves. It is frequently heartbreaking to those non-fairies who knew them, to see a changeling wearing the face of a friend. Do not be fooled by the reappearance...it is still the death of the fairy they were before.
Fairy Heroes
Alyssa is a fairy with a learning disorder. She learns. For a fairy? That's a disorder. She's seen how the others play like children, never focusing on the bigger picture. They're all fools. A Syrne spirit has shown her that the world is a much grander and bigger place than some small forest and she's determined to see it all, and if anything gets in her way she's got a lightning bolt with its name on it.
Nissa likes people. She likes them a lot. They are fun to be around and they like her singing. A nice producer even said that she could be the next idol, the Pixie of Sigil... it's a big dream for a small person... she can't wait. Fame, Friends and Fun await her and she's not going to keep it waiting...
Ada isn't happy any more. One day, when she was exploring a man in a strange uniform knocked her out and tossed her in a machine of dark soulsteel. For an entire day she was trapped in there with slashing blades and buzzing saws, torn and ruined but denied death. She was saved by a traveler who freed her and took her to the Church of Bahamut. The wounds caused by soulsteel did not heal and she begged them to not let her die so they took drastic measures. She doesn't have wings any more but they gave her little mithril engines so she can fly again... she doesn't have a heart any more but she has a pyros reactor. She's not fearless of death any more... but she has a goal. She will find who did this... and they are never going to hurt anyone again. She swears this in Bahamut's name.