Sword School - Dark Messiah
Aug 8, 2018 22:32:25 GMT -6
Post by Amanojyaku on Aug 8, 2018 22:32:25 GMT -6
It's said that the first Dark Messiah was a Daemonhost, who taught this lack of discipline to a small enclave of Vampires before disappearing into the ether. It is not a forgiving school of combat. There is no harmony, no discipline, no control of strength or economy of motion. The Dark Messiah school is not and that is how it is defined. It is, quite simply, perfectly designed for breaking things and ending lives, while feeding the unexistences of its original masters.
The picture of serenity even as he throws his enemies' entrails across the room, a Dark Messiah adept is a profoundly terrifying individual. The school favors the Intimidation skill, even if it rarely teaches it. One does not learn Dark Messiah to protect. One learns Dark Messiah because killing is not enough.
Level 1: Apprentice
-Weapon (Brawl): Use Unarmed attacks with your martial maneuvers.
-Action (Multiple Attacks): Use Multiple Attacks actions in martial maneuvers. Any advantages applied to this attack are applied to the first attack of the Multiple Attacks action.
Level 2: Initiate
(-2)Agony's Crucible: You may only use this attack if your current Hit Points are equal to or less than the average of your Willpower + Constitution (round down, to a minimum of 1).
(1*)Ebon Lightning: You can move 1m for each time you took this advantage as part of this attack.
Level 3: Journeyman
(-1)Skill (Intimidation): As part of this attack, make an Intimidation test against the Static Defense of the target. If it fails, the attack fails.
(2*)Ravening Maw: If the attack hits and deals damage, you regain hit points equal to the number of times you took this advantage. If you are a Vampire or Strigoi, you also gain the same amount of Vitae.
Level 4: Master
-Mastery (Void Avatar Prana): Your melee attacks always inflict at least 1 wound, regardless of the target's Resilience.
(3)Illustrative Overkill Technique: If the attack kills the target, each creature within 3*your martial adept level meters must immediately test as if you had a Fear rating equal to your martial adept level.
Level 5: Grandmaster
(4)Artful Maiming Onslaught: If this attack causes wounds, the target suffers 1 critical damage to the hit location even if they have HP remaining.